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Revision as of 03:24, 5 December 2022
PSVshell | |
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File:Psvshellvita.jpg | |
General | |
Author | Electry |
Type | Plugins |
Version | 1.2beta |
License | Mixed |
Last Updated | 2020/10/04 |
Links | |
Download | |
Source | |
PSVshell is another overclocking plugin for PSVITA/PSTV.
What is PSVshell?
Am overclocking utility for PSVITA. It also shows info about resources usage from the console as well as other little functions like a cool framerate display.
PSVshell's Features
- Allows you to change CPU, GPU, BUS and XBAR clocks separately, in these steps:
- CPU: 41, 83, 111, 166, 222, 333, 444, 500 MHz
- GPU (ES4): 41, 55, 83, 111, 166, 222 MHz
- BUS: 55, 83, 111, 166, 222 MHz
- XBAR: 83, 111, 166 MHz
- Supports per-app profiles
- Shows per-core CPU usage in %, including peak single-thread load
- Runs in kernelland (=> visible in LiveArea)
- Pretty GUI with some useless eye-candy metrics such as ram/vram usage, battery temp, etc...
- Does not slow down games when menu is open
- Does not crash Adrenaline
- Clean code and patches
- 3.60 and 3.65 FWs are supported
Media
Screenshots
How To Use PSVshell
- Press SELECT + UP or SELECT + DOWN to toggle between 3 GUI modes
When in 'FULL' mode
- Use UP/DOWN to move in the menu
- Press X to toggle frequency mode for currently selected > device <:
- Default freq. (WHITE) - the plugin will not interfere, but rather use the default freq. for current game
- Manual freq. (BLUE) - the plugin will use your specified freq.
- press LEFT/RIGHT to immediately change the frequency
- Press X when > save profile < is selected to save/delete profiles
- All Manual freq. (BLUE) will be loaded and applied next time you start/resume the game
- All Default freq. (WHITE) will be kept to default (set to whatever freq. the game asks for)
- Press and hold LEFT TRIGGER and > save profile < will change to > save global <
- Press X when > save global < is selected and the options will be saved to global (default) profile
- Global profile will be used as default profile when game-specific profile doesn't exist
Changelog
(v.1.2-beta)
- Redone procevent checks, system apps now have each their own profile (previously all were under 'main')
- Further reduced flicker in games where the GUI still flickered in the 'Full' GUI mode (e.g. Dead Nation)
- Slightly increased GUI drawing performance
- Added support for >544p framebuffers (like the Persona 4 Golden 720p/1080p patch)
(v.1.1)
- Added battery info section (life time, percentage + indicator) to the menu
- Replaced case temp. with battery percentage in 'HUD' mode (I feel like % is more useful)
- Reordered GUI modes (it's now just one click to open up the menu)
- Default freq. is now restored when changing mode from manual to default (hopefully less people will get confused from now on)
- Added support for global (default) profile (hold LT and save)
- Adjusted CPU usage sample-rate (now refreshes every 500ms, peak is calc.ed from 10 samples)
- Fixed rare crash while 500 MHz profile was being applied
(v.1.0)
- First Release.
Credits
- Yifan Lu - for ScePervasive RE
- dots-tb - for ksceKernelInvokeProcEventHandler() hook
- Rinnegatamante - for orig. framecounter impl.