More actions
No edit summary |
m (Text replacement - "GameBrew!" to "GameBrew") |
||
Line 1: | Line 1: | ||
{{#seo: | {{#seo: | ||
|title=Vita Homebrew Emulators (Arcade) - GameBrew | |title=Vita Homebrew Emulators (Arcade) - GameBrew | ||
|title_mode=append | |title_mode=append | ||
|image=pfbnvita.jpg | |image=pfbnvita.jpg |
Revision as of 03:15, 5 December 2022
pFBN | |
---|---|
File:Pfbnvita.jpg | |
General | |
Author | cpasjuste |
Type | Arcade |
Version | 6.6 |
License | Mixed |
Last Updated | 2022/08/30 |
Links | |
Download | |
Website | |
Source | |
Several Arcades emulator, multiplatform port of FinalBurn Neo emulator.
The main goals of this fbneo port are:
- have a basic but user friendly user interface
- use a recent rendering interface for speed and effect support
- cross-platform and code portability
- easy updates of fbneo core (no modifications to the original sources)
- use arm asm m68k (cyclone) core on arm devices
Media
Screenshot
General Information
pFBN current DATs files are located here.
pFBN, as fbneo, support consoles roms. Here is the corresponding folders where roms should be located (as fbneo):
Arcade : "roms" Channel F : "channelf" Coleco : "coleco" Nintendo NES FDS : "fds" Sega GameGear : "gamegear" Sega MegaDrive : "megadrive" MSX : "msx" Nintendo NES : "nes" Neo Geo Pocket : "ngp" Nec PC-Engine : "pce" SG-1000 : "sg1000" Nec SuperGraFX : "sgx" Sega Master System : "sms" Spectrum : "spectrum" Nec TurboGraFX-16 : "tg16"
pFBN support preview images and videos (put files in corresponding media folder. For arcade roms, for example: png files goes in "roms/media/mixrbv2", mp4 files in "roms/media/video"). Please note that the vita port doesn't support video previews. You can download a near fullset mixrbv2 and video package for each platform here:
- Arcade: mixrbv2 (1.5GB), video (7.1GB)
- Channel F: mixrbv2 (16MB), video (11MB)
- Colecovision: mixrbv2 (128MB), video (248MB)
- MSX: mixrbv2 (77MB), video (417MB)
- Nec PC-Engine: mixrbv2 (200MB), video (1.2GB)
- Nec SuperGraFX: mixrbv2 (3MB), video (60MB)
- Nec TurboGraFX-16: mixrbv2 (61MB), video (713MB)
- Neo Geo Pocket: mixrbv2 (47MB), video (280MB)
- Nintendo NES: mixrbv2 (667MB), video (5.3GB)
- Nintendo NES FDS: mixrbv2 (71MB), video (543MB)
- Sega GameGear: mixrbv2 (178MB), video (1.9GB)
- Sega Master System: mixrbv2 (219MB), video (2.2GB)
- Sega MegaDrive: mixrbv2 (878MB), video (9.5GB)
- SG-1000: mixrbv2 (49MB), video (132MB)
- Spectrum: mixrbv2 (110MB), video (1.1GB)
PS Vita Information ((may be outdated))
- data is located at "ux0:/data/pfba"
- default rom path is "ux0:/data/pfba/roms/"
- rom path can be changed in "ux0:/data/pfba/pfba.cfg"
- preview images can be put in "ux0:/data/pfba/previews/rom-name.png"
- ui: START = general options + default roms configuration
- ui: SELECT = per rom configuration
- in game: SELECT+START = menu
- in game: SELECT+L = saves states
- in game: SELECT+SQUARE = service switch
- in game: SELECT+TRIANGLE = 1P+2P switch
- in game: SELECT+LEFT/RIGHT = change shader
- in game: SELECT+UP/DOWN = change scaling
Changelog
v.6.6
- pfbn: support latest fbneo core (25f8e93)
- pfbn: fix memory leak on stop
- pfbn: fix default dip switch values (fix red hearth, some megadrive games…
- common: fix adding favorites in some cases
- common: revert roms paths to default if not available
Full list of changes can be found here.
Thanks
- Xavier for the support (http://www.consolex-bordeaux.fr/)
- ScHlAuChi for all the advices, testing, and hardware support
- fba/mame authors (http://www.fbalpha.com/, http://mamedev.org/)
- xerpi for vita2d (https://github.com/xerpi/libvita2d)
- frangarcj for vita2d shader support (https://github.com/frangarcj/vita2dlib)
- people behind the vitasdk (https://github.com/vitasdk)
- WinterMute and fincs, for their continue work on the Nintendo Switch
- screencraper.fr
External links
- Official Website - https://github.com/Cpasjuste/pemu
- Github - https://github.com/Cpasjuste/pemu/tree/master/pfbneo
- VitaDB - https://vitadb.rinnegatamante.it/#/info/800