More actions
No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
|author=Grizzly Adams | |author=Grizzly Adams | ||
|lastupdated=2007/03/26 | |lastupdated=2007/03/26 | ||
|type= | |type=Title Launchers | ||
|version=Beta 4 | |version=Beta 4 | ||
|license=Mixed | |license=Mixed |
Revision as of 14:49, 8 November 2021
DualChannel | |
---|---|
General | |
Author | Grizzly Adams |
Type | Title Launchers |
Version | Beta 4 |
License | Mixed |
Last Updated | 2007/03/26 |
Links | |
Download | |
Website | |
A clone of the Wii channels menu, on a smaller scale, with some artistic license taken. Main purpose is to launch NDS files.
Features
- Clock.
- Calendar.
- Brightness adjustment.
- Design resemables the Nintendo Wii channel.
User guide
Each program should have its own 80x48 px icon in the /qlshell/icons/ folder.
The icons are in .gif to go in DSChannels must save them in .pcx.
These icons have to be stored in the folder /qlshell/icons/ with the same name as the program (stored in the /apps/ folder) but without the .nds extenstion. However if the file contains the .sc extension you will need to include it when naming the icon for that particular file.
Example 1:
- Program - Nintendo DS.nds
- Icon - Nintendo DS.pcx
Example 2:
- Program - Nintendo DS.sc.nds
- Icon - Nintendo DS.sc.pcx
Controls
D-Pad - Move
A - Select
Stylus - Scroll, Select
L/R - Change page
External links
- Author's website - http://grizzly.thewaffleiron.net/dualchannel (archived)