Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

NDSpiritLevel: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 1: Line 1:
{{Infobox DS Homebrews
{{Infobox DS Homebrews
| title       = DSLevel
|title=DSLevel
| image       = ndspiritlevel.png
|image=ndspiritlevel.png
| type       = Other
|description=A spirit level application inspired by an application on Android.
| version     = 1.0  
|author=Bootlegger
| license     = Mixed
|lastupdated=2009/02/04
| author      = Bootlegger
|type=Other
| lastupdated = 2009/02/04
|version=1.0
| website     = http://homepages.manx.net/bootlegger/nds_programming.html
|license=Mixed
| download    = https://dlhb.gamebrew.org/dshomebrew/ndspiritlevel.7z
|download=https://dlhb.gamebrew.org/dshomebrew/ndspiritlevel.7z
| source     = https://dlhb.gamebrew.org/dshomebrew/ndspiritlevel.7z
|website=http://homepages.manx.net/bootlegger/nds_programming.html
}}  
|source=https://dlhb.gamebrew.org/dshomebrew/ndspiritlevel.7z
 
}}
An application to check whether a surface is level or not, it makes use of the DSMotion card and DSerial card. It is written in C++ and inspired by a similar application on the HTC Diamond phone.
An application to check whether a surface is level or not, it makes use of the DSMotion card and DSerial card. It is written in C++ and inspired by a similar application on the HTC Diamond phone.
      
      

Revision as of 03:43, 28 October 2021

DSLevel
Ndspiritlevel.png
General
AuthorBootlegger
TypeOther
Version1.0
LicenseMixed
Last Updated2009/02/04
Links
Download
Website
Source

An application to check whether a surface is level or not, it makes use of the DSMotion card and DSerial card. It is written in C++ and inspired by a similar application on the HTC Diamond phone.

User guide

For those who does not own an DSMotion or DSerial card, level check will not be available (you will only be able to move the bubbles with buttons).

Controls

D-Pad - Move bubbles

Compatibility

Tested on the NDS with a DSMotion card.

Credits

Thanks Bram.

GFX were ripped from the internet and fed through PAGfx.

External links

Advertising: