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PhysicsME: Difference between revisions

From GameBrew
m (Text replacement - "image = https://dlhb.gamebrew.org/dshomebrew/" to "image = ")
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| type        = Demo
| type        = Demo
| version    = 2011
| version    = 2011
| licence     = Mixed
| license     = Mixed
| author      = Discover
| author      = Discover
| website    = http://gbatemp.net/threads/physicsme-2d-sprite-physics-engine.276795
| website    = http://gbatemp.net/threads/physicsme-2d-sprite-physics-engine.276795

Revision as of 10:13, 20 October 2021

2DBallPhysics
Physicsengine.png
General
AuthorDiscover
TypeDemo
Version2011
LicenseMixed
Links
Download
Website


PhysicsME (2DBallPhysics) is an attempt to bring realistic physics to sprites in games.

User guide

Simply applying the physicsme(screen,sprite,dragging (bool)) to it, it allows sprites to move with physics.

Controls

Operate with Stylus.

External links

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