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PhysicsME: Difference between revisions

From GameBrew
m (Text replacement - "{{Infobox homebrew" to "{{Infobox DS Homebrews")
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{{Infobox DS Homebrews
{{Infobox DS Homebrews
| title      = 2DBallPhysics  
| title      = 2DBallPhysics  
| image      = https://dlhb.gamebrew.org/dshomebrew/physicsengine.png
| image      = physicsengine.png
| type        = Demo
| type        = Demo
| version    = 2011
| version    = 2011

Revision as of 11:08, 18 October 2021

2DBallPhysics
Physicsengine.png
General
AuthorDiscover
TypeDemo
Version2011
Links
Download
Website


PhysicsME (2DBallPhysics) is an attempt to bring realistic physics to sprites in games.

User guide

Simply applying the physicsme(screen,sprite,dragging (bool)) to it, it allows sprites to move with physics.

Controls

Operate with Stylus.

External links

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