More actions
No edit summary |
m (Text replacement - "{{Infobox homebrew" to "{{Infobox DS Homebrews") |
||
Line 1: | Line 1: | ||
{{Infobox | {{Infobox DS Homebrews | ||
| title = 2DBallPhysics | | title = 2DBallPhysics | ||
| image = https://dlhb.gamebrew.org/dshomebrew/physicsengine.png | | image = https://dlhb.gamebrew.org/dshomebrew/physicsengine.png |
Revision as of 15:32, 16 October 2021
2DBallPhysics | |
---|---|
[[1]] | |
General | |
Author | Discover |
Type | Demo |
Version | 2011 |
Links | |
Download | |
Website | |
PhysicsME (2DBallPhysics) is an attempt to bring realistic physics to sprites in games.
User guide
Simply applying the physicsme(screen,sprite,dragging (bool)) to it, it allows sprites to move with physics.
Controls
Operate with Stylus.