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PhysicsME: Difference between revisions

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{{Infobox homebrew
{{Infobox homebrew
| title      = 2DBallPhysics  
| title      = 2DBallPhysics  
| image      = [[File:Physicengineds.png]]
| image      = https://dlhb.gamebrew.org/dshomebrew/physicsengine.png
| type        = Demo
| type        = Demo
| version    = 28 Jan 2011
| version    = 2011
| licence    = Mixed
| licence    = Mixed
| author      = Discover
| author      = Discover
| website    = http://gbatemp.net/threads/physicsme-2d-sprite-physics-engine.276795/
| website    = http://gbatemp.net/threads/physicsme-2d-sprite-physics-engine.276795
| download    = Media:Physicsmeds.rar
| download    = https://dlhb.gamebrew.org/dshomebrew/physicsengine.7z
| source      =  
| source      =  
}}     
}}     
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==Controls==
==Controls==
Uses Stylus.
Operate with Stylus.
 
==External links==
* GBAtemp - http://gbatemp.net/threads/physicsme-2d-sprite-physics-engine.276795


<br>
[[Category:DS homebrew applications]]
[[Category:DS homebrew applications]]
[[Category:DS homebrew demos]]
[[Category:DS homebrew demos]]

Revision as of 03:26, 10 September 2021

2DBallPhysics
physicsengine.png
General
Author(s)Discover
TypeDemo
Version2011
LicenceMixed
Links
Download
Website
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PhysicsME (2DBallPhysics) is an attempt to bring realistic physics to sprites in games.

User guide

Simply applying the physicsme(screen,sprite,dragging (bool)) to it, it allows sprites to move with physics.

Controls

Operate with Stylus.

External links

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