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{{Infobox homebrew | {{Infobox homebrew | ||
| title = MegaZeux DS | | title = MegaZeux DS | ||
| image = | | image = https://dlhb.gamebrew.org/dshomebrew/dsmzx.png | ||
| type = Game Engime | | type = Game Engime | ||
| version = 18 October 2009 | | version = 18 October 2009 | ||
| licence = GPL v2+ | | licence = GPL v2+ | ||
| author = kvance | | author = kvance | ||
| website = http://kvance.com/dsmzx | | website = http://kvance.com/dsmzx | ||
| download = | | download = https://dlhb.gamebrew.org/dshomebrew/dsmzx.7z | ||
| source = | | source = https://dlhb.gamebrew.org/dshomebrew/dsmzx.7z | ||
}} | }} | ||
Line 49: | Line 49: | ||
==Changelog== | ==Changelog== | ||
'''Version 2.1-svnr1454 18 | '''Version 2.1-svnr1454 2009/10/18''' | ||
* Update: Build 2.1 adds fixes for EZFlash hardware. | * Update: Build 2.1 adds fixes for EZFlash hardware. | ||
==External links== | |||
* Author's website - http://kvance.com/dsmzx | |||
[[Category:DS homebrew applications]] | [[Category:DS homebrew applications]] | ||
[[Category:DS homebrew games]] | [[Category:DS homebrew games]] | ||
[[Category:Homebrew game engines on DS]] | [[Category:Homebrew game engines on DS]] |
Revision as of 07:32, 14 September 2021
MegaZeux DS | |
General | |
---|---|
Author(s) | kvance |
Type | Game Engime |
Version | 18 October 2009 |
Licence | GPL v2+ |
Links | |
Download | |
Website | |
Source |
<htmlet>adsense</htmlet>
DSMZX is a port of MegaZeux to the Nintendo DS. It is a game creation system (GCS) inspired by Tim Sweeney/Epic Megagames' classic shareware game ZZT, created in late 1994.
DSMZX currently builds against devkitARM-r26, libnds-1.3.8, and libfat-1.0.4. The libnds keyboard graphic has been replaced with this fixed version with better transparency.
Installation
Download and extract file.
DLDI patch .nds file and copy it with files in /games/megazeux/ to the root directory of the card.
Notes from developer:
Because of the small amount of main memory on the DS, a SLOT-2 device with extra memory (e.g. SuperCard) is recommended. Without it, large game worlds will run out of memory.
User guide
Once the game loads, the top screen shows a zoomed-in portion of the screen, and the bottom screen shows the entire screen scaled to fit.
Controls
Stylus - Mouse clicks, Pan around top screen
D-Pad - Movement (arrow keys)
A+D-Pad - Shoot in this direction
B - Enter
X - Save game
Y - Load game
Start - P (i.e. P to Play in the title screen)
Select - Escape
L - Tab
R - Toggle keyboard
Changelog
Version 2.1-svnr1454 2009/10/18
- Update: Build 2.1 adds fixes for EZFlash hardware.
External links
- Author's website - http://kvance.com/dsmzx