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{{Infobox homebrew | {{Infobox homebrew | ||
| title = ESpeak | | title = ESpeak | ||
| image = | | image = https://dlhb.gamebrew.org/dshomebrew/espeak.png | ||
| type = Other | | type = Other | ||
| version = Beta | | version = Beta 1 Sept 2009 | ||
| licence = Mixed | | licence = Mixed | ||
| author = n00bey | | author = n00bey | ||
| website = http://forum.palib.info/index.php?topic=7818.0 | | website = http://forum.palib.info/index.php?topic=7818.0 | ||
| download = | | download = https://dlhb.gamebrew.org/dshomebrew/espeak.7z | ||
| source = | | source = | ||
}} | }} | ||
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==Changelog== | ==Changelog== | ||
'''Beta | '''Beta 2009/09/01''' | ||
* Get rid of warnings. | * Get rid of warnings. | ||
* Add an option to decide between 8bit or 16bit. | * Add an option to decide between 8bit or 16bit. | ||
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* Stdout is used during the writing process to get the stuff into the buffer (added a io handler). | * Stdout is used during the writing process to get the stuff into the buffer (added a io handler). | ||
==External links== | |||
* Palib - http://forum.palib.info/index.php?topic=7818.0 | |||
[[Category:DS homebrew applications]] | [[Category:DS homebrew applications]] | ||
[[Category:Other DS applications]] | [[Category:Other DS applications]] |
Revision as of 08:57, 7 September 2021
ESpeak | |
General | |
---|---|
Author(s) | n00bey |
Type | Other |
Version | Beta 1 Sept 2009 |
Licence | Mixed |
Links | |
Download | |
Website |
<htmlet>adsense</htmlet>
eSpeak is a compact open source software speech synthesizer for English and other languages. It is a port of eSpeak over to the Nintendo DS.
User guide
The homebrew works without modifications on the DS, but it only can generate .wav files.
See ./arm9/espeak/espeak_global.h for samplerate, sound format (8/16 bit) and the data-path setting.
Changelog
Beta 2009/09/01
- Get rid of warnings.
- Add an option to decide between 8bit or 16bit.
- Add an option to decide between 22050 or 11025 Hz (or even lower).
- Removed the usual main() function with the getopt stuff and instead did a ES_InitCFG function.
- Stdout is used during the writing process to get the stuff into the buffer (added a io handler).