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|title=Beep Boop Boom Box
|title=Beep Boop Boom Box
|image=beepboopboomboxgb.png
|image=beepboopboomboxgb.png
|description=A "tone matrix"-style music toy.
|description=A 'tone matrix'-style music toy.
|author=Patrick Rodriguez
|author=Patrick Rodriguez
|lastupdated=2015/07/12
|lastupdated=2015/07/12

Revision as of 13:51, 14 September 2023

Beep Boop Boom Box
Beepboopboomboxgb.png
General
AuthorPatrick Rodriguez
TypeMusic Apps
Version2015
LicenseMixed
SystemDMG
Last Updated2015/07/12
Links
Download on itch.io
Website

Beep Boop Boom Box is a "tone matrix"-style music toy where activating squares on the board makes music play.

It is the sixth game of the 8 Bitty Games series, a compilation of small games developed by Patrick Rodriguez for the original Game Boy system.

Installation

The game can be downloaded as a ROM file on itch.io.

You can play in an emulator or flash onto a real Game Boy cartridge.

User guide

There are two customizable channels to use, as well as a percussion channel on the bottom of the screen. You can change certain aspects of the sounds by opening the settings menu and playing around.

Move around the board with the D-Pad. Press A to lay down notes on track 1, and B to lay down notes on track 2. Press again on a note to remove it. Each beat can only play one note on each track.

The bottom section of the screen is percussion. Each beat can only play 1 percussion note.

Press Select to toggle the sound settings menu. Use the D-Pad to change values and experiment with different sounds. Start pauses and resumes playback.

Controls

D-Pad - Move cursor, Change settings

A - Lay notes on Track 1, Percussion Track

B - Lay notes on Track 2

Start - Pause/Resume playback

Select - Open/Close settings menu

Screenshots

beepboopboomboxgb.png beepboopboomboxgb2.png

beepboopboomboxgb3.png beepboopboomboxgb4.png

Credits

Created using the Game Boy Development Kit and the Game Boy Tile/Map Designer.

Special thanks to Pamela Montalvo.

External links

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