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|title=Beep Boop Boom Box | |title=Beep Boop Boom Box | ||
|image=beepboopboomboxgb.png | |image=beepboopboomboxgb.png | ||
|description=A | |description=A 'tone matrix'-style music toy. | ||
|author=Patrick Rodriguez | |author=Patrick Rodriguez | ||
|lastupdated=2015/07/12 | |lastupdated=2015/07/12 |
Revision as of 13:51, 14 September 2023
Beep Boop Boom Box | |
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General | |
Author | Patrick Rodriguez |
Type | Music Apps |
Version | 2015 |
License | Mixed |
System | DMG |
Last Updated | 2015/07/12 |
Links | |
Download on itch.io | |
Website | |
Beep Boop Boom Box is a "tone matrix"-style music toy where activating squares on the board makes music play.
It is the sixth game of the 8 Bitty Games series, a compilation of small games developed by Patrick Rodriguez for the original Game Boy system.
Installation
The game can be downloaded as a ROM file on itch.io.
You can play in an emulator or flash onto a real Game Boy cartridge.
User guide
There are two customizable channels to use, as well as a percussion channel on the bottom of the screen. You can change certain aspects of the sounds by opening the settings menu and playing around.
Move around the board with the D-Pad. Press A to lay down notes on track 1, and B to lay down notes on track 2. Press again on a note to remove it. Each beat can only play one note on each track.
The bottom section of the screen is percussion. Each beat can only play 1 percussion note.
Press Select to toggle the sound settings menu. Use the D-Pad to change values and experiment with different sounds. Start pauses and resumes playback.
Controls
D-Pad - Move cursor, Change settings
A - Lay notes on Track 1, Percussion Track
B - Lay notes on Track 2
Start - Pause/Resume playback
Select - Open/Close settings menu
Screenshots
Credits
Created using the Game Boy Development Kit and the Game Boy Tile/Map Designer.
Special thanks to Pamela Montalvo.
External links
- Author's website - https://8bittygames.com/
- itch.io - https://patchworkgames.itch.io/8bittygames