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Aerofoil Vita: Difference between revisions

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(Created page with "{{#seo: |title=Vita Homebrew Games (Action) - GameBrew |title_mode=append |image=aerofoilvita.png |image_alt=Aerofoil Vita }} {{Infobox Vita Homebrews |title=Aerofoil Vita |image=aerofoilvita.png |description=Port of Aerofoil for PSVITA. |author=Rinnegatamante |lastupdated=2023/02/21 |type=Action |version=1.0 |license=Mixed |download=https://dlhb.gamebrew.org/vitahomebrews/aerofoilvita.7z |website=https://github.com/Rinnegatamante/Aerofoil-Vita |source=https://github.com...")
 
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The port includes various features such as a 90's-style GUI, gamepad support, high-quality upscaling and color correction, a complete port of the level editor, a set of import tools for unpacking and converting the vast majority of existing community content, and a new touchscreen interface for mobile devices.
The port includes various features such as a 90's-style GUI, gamepad support, high-quality upscaling and color correction, a complete port of the level editor, a set of import tools for unpacking and converting the vast majority of existing community content, and a new touchscreen interface for mobile devices.
==Requirements==
* libshacccg.suprx
* kubridge.skprx
* fd_fix.skprx OR repatch_ex.skprx
==Description==
This is a wrapper/port of Aerofoil for the PS Vita.
The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as it is.
== Setup Instructions ==
* Install [https://github.com/TheOfficialFloW/kubridge/releases/ kubridge] and [https://github.com/TheOfficialFloW/FdFix/releases/ FdFix] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>:
<pre>*KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx</pre>
'''Note''' Don't install fd_fix.skprx if you're using rePatch plugin
* '''Optional''': Install [[PSVshell Vita]] to overclock your device to 500Mhz.
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
* Install the vpk from Release tab.
* Extract the zip file from Release tab in ux0:data.


==Screenshots==
==Screenshots==
Line 31: Line 55:
'''(v.1.0)'''
'''(v.1.0)'''
* First Release.
* First Release.
== Credits ==
* TheFloW for the original .so loader.
* CatoTheYounger for the screenshots and for testing the homebrew.
* Northfear for the SDL2 fork with vitaGL as backend.
* elosota for the work on [https://github.com/elasota/Aerofoil Aerofoil].


== External links ==
== External links ==
* Github - https://github.com/Rinnegatamante/Aerofoil-Vita
* Github - https://github.com/Rinnegatamante/Aerofoil-Vita
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1040
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1040

Revision as of 04:42, 22 February 2023

Aerofoil Vita
Aerofoilvita.png
General
AuthorRinnegatamante
TypeAction
Version1.0
LicenseMixed
Last Updated2023/02/21
Links
Download
Website
Source

Aerofoil has been ported to Vita from John Calhoun's Glider PRO, a classic paper airplane game for Apple Macintosh computers that was released in 1994.

The port includes various features such as a 90's-style GUI, gamepad support, high-quality upscaling and color correction, a complete port of the level editor, a set of import tools for unpacking and converting the vast majority of existing community content, and a new touchscreen interface for mobile devices.

Requirements

  • libshacccg.suprx
  • kubridge.skprx
  • fd_fix.skprx OR repatch_ex.skprx

Description

This is a wrapper/port of Aerofoil for the PS Vita.

The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as it is.

Setup Instructions

  • Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
*KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx

Note Don't install fd_fix.skprx if you're using rePatch plugin

  • Optional: Install PSVshell Vita to overclock your device to 500Mhz.
  • Install libshacccg.suprx, if you don't have it already, by following this guide.
  • Install the vpk from Release tab.
  • Extract the zip file from Release tab in ux0:data.

Screenshots

aerofoilvita-01.png aerofoilvita-02.png aerofoilvita-03.png aerofoilvita-04.png

Changelog

(v.1.0)

  • First Release.

Credits

  • TheFloW for the original .so loader.
  • CatoTheYounger for the screenshots and for testing the homebrew.
  • Northfear for the SDL2 fork with vitaGL as backend.
  • elosota for the work on Aerofoil.

External links

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