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DSChannels: Difference between revisions

From GameBrew
(Created page with "{{Infobox homebrew | title = DSChannels | image = File:Dachannels.png | type = Loader | version = Beta 4 | licence = Mixed | author = Grizz...")
 
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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = DSChannels
|title=DualChannel
| image       = [[File:Dachannels.png]]
|image=dschannels.png
| type       = Loader
|description=A Wii menu clone for DS.
| version     = Beta 4
|author=Grizzly Adams
| licence    = Mixed
|lastupdated=2007/03/26
| author      = Grizzly Adams
|type=HB Launchers
| website     = http://grizzly.thewaffleiron.net/dualchannel/
|version=Beta 4
| download    = Media:Dschannelsbeta4.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/dschannels_beta4.zip
}}  
|website=http://grizzly.thewaffleiron.net/dualchannel
 
}}
A clone of the Wii channels menu, on a smaller scale, with some artistic license taken. Main purpose is to launch NDS files.  
A clone of the Wii channels menu, on a smaller scale, with some artistic license taken. Main purpose is to launch NDS files.  


==Features==
==Features==
*Included Clock to never get lost with time
* Clock.
*Calendar Included to not miss that day are
* Calendar.
*Brightness setting to get the application to your liking
* Brightness adjustment.
*Spectacular design like the Nintendo Wii console
* Design resemables the Nintendo Wii channel.


==User guide==
==User guide==
Each program should have an 80x48 pcx icon in the qlshell/icons folder for it.
Each program should have its own 80x48 px icon in the /qlshell/icons/ folder.


The icons are in. Gif to go in DSChannels must save them in. Pcx.
The icons are in .gif to go in DSChannels must save them in .pcx.


These icons have to be stored in the folder qlshell:/icons/ with the same name as the program (stored in folder :/apps/) but without the. Nds if the program contains the extension.
These icons have to be stored in the folder /qlshell/icons/ with the same name as the program (stored in the /apps/ folder) but without the .nds extenstion. However if the file contains the .sc extension you will need to include it when naming the icon for that particular file.


For example:
Example 1:
Program -> Nintendo DS.nds
* Program - Nintendo DS.nds
Icon -> Nintendo DS.pcx
* Icon - Nintendo DS.pcx


Program -> Nintendo DS.sc.nds
Example 2:
Icon -> Nintendo DS.sc.pcx
* Program - Nintendo DS.sc.nds
* Icon - Nintendo DS.sc.pcx


==Controls==
==Controls==
D-pad - move
D-Pad - Move


A - select
A - Select


Stylus - scroll and select
Stylus - Scroll, Select


L/R - change page
L/R - Change page


[[Category:Homebrew applications]]
==External links==
* Author's website - [https://web.archive.org/web/20100711060559/http://grizzly.thewaffleiron.net/dualchannel http://grizzly.thewaffleiron.net/dualchannel] (archived)

Latest revision as of 12:20, 20 August 2024

DualChannel
Dschannels.png
General
AuthorGrizzly Adams
TypeHB Launchers
VersionBeta 4
LicenseMixed
Last Updated2007/03/26
Links
Download
Website

A clone of the Wii channels menu, on a smaller scale, with some artistic license taken. Main purpose is to launch NDS files.

Features

  • Clock.
  • Calendar.
  • Brightness adjustment.
  • Design resemables the Nintendo Wii channel.

User guide

Each program should have its own 80x48 px icon in the /qlshell/icons/ folder.

The icons are in .gif to go in DSChannels must save them in .pcx.

These icons have to be stored in the folder /qlshell/icons/ with the same name as the program (stored in the /apps/ folder) but without the .nds extenstion. However if the file contains the .sc extension you will need to include it when naming the icon for that particular file.

Example 1:

  • Program - Nintendo DS.nds
  • Icon - Nintendo DS.pcx

Example 2:

  • Program - Nintendo DS.sc.nds
  • Icon - Nintendo DS.sc.pcx

Controls

D-Pad - Move

A - Select

Stylus - Scroll, Select

L/R - Change page

External links

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