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{{#seo: | {{#seo: | ||
|title=Vita Homebrew Emulators (Arcade) - GameBrew | |title=Vita Homebrew Emulators (Arcade) - GameBrew | ||
|title_mode=append | |title_mode=append | ||
|image= | |image=pfbavita2.png | ||
|image_alt=pFBA | |image_alt=pFBA | ||
}} | }} | ||
{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title=pFBA | |title=pFBA | ||
|image= | |image=pfbavita2.png | ||
|description=Arcade emulator | |description=Arcade and console emulator. Port of FBNeo. | ||
|author= | |author=Cpasjuste, rsn8887 | ||
|lastupdated=2018/06/28 | |lastupdated=2018/06/28 | ||
|type=Arcade | |type=Arcade | ||
Line 15: | Line 15: | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/pfbavita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/pfbavita.7z | ||
|website=https:// | |website=https://gbatemp.net/threads/release-pfba-portable-final-burn-alpha-official-thread.458445/ | ||
|source=https://github.com/cpasjuste/pfba | |source=https://github.com/cpasjuste/pfba | ||
|donation=[https://ko-fi.com/cpasjuste], [https://www.patreon.com/rsn8887] | |||
}} | }} | ||
pFBA: Portable Final Burn Alpha is an arcade and console emulator ported from FBNeo (Final Burn Neo). | |||
Supports platforms include: | |||
Capcom CPS-1, Capcom CPS-2, Capcom CPS-3, Cave, Data East DEC-0, DEC-8 and DECO IC16 based games, Galaxian based hardware, Irem M62, M63, M72, M90, M92 and M107 hardware, Kaneko 16, Konami, Neo-Geo, NMK16, Pacman based hardware, PGM, Psikyo 68EC020 and SH-2 based hardware, Sega System 1, System 16 (and similar), System 18, X-Board and Y-Board, Super Kaneko Nova System, Toaplan 1, Toaplan 2, Taito F2, X, Z and others, Miscellaneous drivers for lots of other hardware. | |||
'''Note: | It was participated in the GekiHEN Homebrew Competition. | ||
'''Note:''' Please use [[PFBN Vita|pFBN]] instead ([https://gbatemp.net/threads/release-pfba-portable-final-burn-alpha-official-thread.458445/post-8996056 release thread]). | |||
==Features== | ==Features== | ||
* | * Have a basic but user friendly user interface on non windows devices. | ||
* | * Use a recent rendering interface for speed and effect support. | ||
* | * Cross-platform and code portability. | ||
* | * Easy updates of fba core (no modifications to the original sources). | ||
* | * Use arm asm m68k [https://github.com/notaz/cyclone68000 cyclone] core on arm devices. | ||
* Compatible with FBA romset (0.2.97.39). | |||
==User guide== | |||
Data is located at "ux0:/data/pfba" | |||
Default rom path is "ux0:/data/pfba/roms/" | |||
Rom path can be changed in "ux0:/data/pfba/pfba.cfg" | |||
Preview images can be put in "ux0:/data/pfba/previews/rom-name.png" | |||
==Controls== | |||
'''UI:''' | |||
Start - General options, Default roms configuration | |||
Select - Per rom configuration | |||
'''In game:''' | |||
Select+Start - Menu | |||
Select+L = Saves states | |||
Select+Square - Service switch | |||
Select+Triangle - 1P+2P switch | |||
Select+Left/Right - Change shader | |||
Select+Up/Down - Change scaling | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/vitahomebrews/pfbavita3.png | |||
https://dlhb.gamebrew.org/vitahomebrews/pfbavita4.png | |||
https://dlhb.gamebrew.org/vitahomebrews/pfbavita5.png | |||
https://dlhb.gamebrew.org/vitahomebrews/pfbavita6.png | |||
==Media== | ==Media== | ||
'''PS Vita Final Burn Alpha Emulator!''' ([https://www.youtube.com/watch?v=YbPeSSrLP-A Tech James]) <br> | |||
<youtube>YbPeSSrLP-A</youtube> | <youtube>YbPeSSrLP-A</youtube> | ||
== | ==Credits== | ||
Thanks: | |||
https:// | * [http://www.consolex-bordeaux.fr/ Xavier] for the support. | ||
https:// | * ScHlAuChi for all the advices and testing. | ||
https:// | * [http://mamedev.org/ fba/mame authors]. | ||
* [https://github.com/xerpi/libvita2d xerpi for vita2d]. | |||
* frangarcj for [https://github.com/frangarcj/vita2dlib vita2d shader] support. | |||
* People behind the [https://github.com/vitasdk vitasdk]. | |||
== External links == | == External links == | ||
* | * GitHub - [https://web.archive.org/web/20180906092205/https://github.com/cpasjuste/pfba https://github.com/cpasjuste/pfba] (archived) | ||
* | * GitHub - https://github.com/rsn8887/pfba | ||
* GBAtemp - https://gbatemp.net/threads/release-pfba-portable-final-burn-alpha-official-thread.458445/ | |||
* GekiHEN Contest - https://gekihen.customprotocol.com/en/project/pfba | |||
[[Category:GekiHEN Homebrew Contest]] |
Latest revision as of 02:43, 2 July 2024
pFBA | |
---|---|
General | |
Author | Cpasjuste, rsn8887 |
Type | Arcade |
Version | 1.57 |
License | Mixed |
Last Updated | 2018/06/28 |
Links | |
Download | |
Website | |
Source | |
[[1], [2] Support Author] | |
pFBA: Portable Final Burn Alpha is an arcade and console emulator ported from FBNeo (Final Burn Neo).
Supports platforms include: Capcom CPS-1, Capcom CPS-2, Capcom CPS-3, Cave, Data East DEC-0, DEC-8 and DECO IC16 based games, Galaxian based hardware, Irem M62, M63, M72, M90, M92 and M107 hardware, Kaneko 16, Konami, Neo-Geo, NMK16, Pacman based hardware, PGM, Psikyo 68EC020 and SH-2 based hardware, Sega System 1, System 16 (and similar), System 18, X-Board and Y-Board, Super Kaneko Nova System, Toaplan 1, Toaplan 2, Taito F2, X, Z and others, Miscellaneous drivers for lots of other hardware.
It was participated in the GekiHEN Homebrew Competition.
Note: Please use pFBN instead (release thread).
Features
- Have a basic but user friendly user interface on non windows devices.
- Use a recent rendering interface for speed and effect support.
- Cross-platform and code portability.
- Easy updates of fba core (no modifications to the original sources).
- Use arm asm m68k cyclone core on arm devices.
- Compatible with FBA romset (0.2.97.39).
User guide
Data is located at "ux0:/data/pfba"
Default rom path is "ux0:/data/pfba/roms/"
Rom path can be changed in "ux0:/data/pfba/pfba.cfg"
Preview images can be put in "ux0:/data/pfba/previews/rom-name.png"
Controls
UI:
Start - General options, Default roms configuration
Select - Per rom configuration
In game:
Select+Start - Menu
Select+L = Saves states
Select+Square - Service switch
Select+Triangle - 1P+2P switch
Select+Left/Right - Change shader
Select+Up/Down - Change scaling
Screenshots
Media
PS Vita Final Burn Alpha Emulator! (Tech James)
Credits
Thanks:
- Xavier for the support.
- ScHlAuChi for all the advices and testing.
- fba/mame authors.
- xerpi for vita2d.
- frangarcj for vita2d shader support.
- People behind the vitasdk.
External links
- GitHub - https://github.com/cpasjuste/pfba (archived)
- GitHub - https://github.com/rsn8887/pfba
- GBAtemp - https://gbatemp.net/threads/release-pfba-portable-final-burn-alpha-official-thread.458445/
- GekiHEN Contest - https://gekihen.customprotocol.com/en/project/pfba