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{{Infobox Vita Homebrews | {{Infobox Vita Homebrews | ||
|title=Bully: Anniversary Edition | |title=Bully: Anniversary Edition | ||
|image= | |image=bullyanniversaryeditionvita2.jpg | ||
|description= | |description=Port of Bully: Anniversary Edition for the PS Vita. | ||
|author= | |author=TheFloW | ||
|lastupdated=2021/06/05 | |lastupdated=2021/06/05 | ||
|type=Action | |type=Action | ||
|version=1.0 | |version=1.0 | ||
|license=MIT | |license=MIT | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/bullyanniversaryeditionvita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/bullyanniversaryeditionvita.7z?k33p0fil35 | ||
|website= | |website=https://vitadb.rinnegatamante.it/#/info/676 | ||
|source=https://github.com/TheOfficialFloW/bully_vita | |source=https://github.com/TheOfficialFloW/bully_vita | ||
|donation=https://www.patreon.com/TheOfficialFloW | |||
}} | |||
{{#seo: | |||
|title=Vita Homebrew Games (Action) - GameBrew | |||
|title_mode=append | |||
|image=bullyanniversaryeditionvita2.jpg | |||
|image_alt=Bully: Anniversary Edition | |||
}} | }} | ||
Bully: Anniversary Edition Vita is a wrapper/port of Bully: Anniversary Edition (android version)for the PS Vita. | |||
The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is. | |||
==Installation== | |||
Requirements: | |||
*libshacccg.suprx (use [[ShaRKBR33D Vita|ShaRKBR33D]] to install). | |||
*[[Kubridge Vita|kubridge.skprx]] v.0.3 or higher. | |||
*[[FdFix Vita|fd_fix.skprx]] OR [[RePatch reLoaded Vita|repatch_ex.skprx]]. | |||
* Game Data Files: Android. | |||
Installing the required plugins: | |||
* Install [[Kubridge Vita|kubridge.skprx]] and [[FdFix Vita|fd_fix.skprx]] by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and adding two entries to your config.txt under *KERNEL (change accordingly if you are using ur0:tai): | |||
*KERNEL | |||
ux0:tai/kubridge.skprx | |||
ux0:tai/fd_fix.skprx | |||
* Note: Don't install fd_fix.skprx if you're using repatch plugin. | |||
* (Optional) Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz. | |||
* (Optional) Install [[CapUnlocker Vita|CapUnlocker]] to use the 4th core. | |||
Adding the game data file: | |||
* Obtain your copy of Bully: Anniversary Edition legally for Android in form of an .apk file and one or more .obb files (usually main.11.com.rockstargames.bully.obb and patch.11.com.rockstargames.bully.obb located inside the /sdcard/android/obb/com.rockstargames.bully/) folder. | |||
*[https://stackoverflow.com/questions/11012976/how-do-i-get-the-apk-of-an-installed-app-without-root-access You can get all the required files directly from your phone] or by using an apk extractor you can find in the play store. The apk can be extracted with whatever Zip extractor you prefer (eg: WinZip, WinRar, etc...) since apk is basically a zip file. You can rename .apk to .zip to open them with your default zip extractor. | |||
* Open the apk with your zip explorer, extract the assets folder from your .apk file to ux0:data and rename it to Bully. The result would be ux0:data/Bully/. Still in the apk, extract the file libBully.so from the lib/armeabi-v7a folder to ux0:data/Bully. | |||
* Create the folder ux0:data/Bully/Android, copy and paste (do not extract!) main.11.com.rockstargames.bully.obb to ux0:data/Bully/Android/main.11.com.rockstargames.bully.obb and patch.11.com.rockstargames.bully.obb to ux0:data/Bully/Android/patch.11.com.rockstargames.bully.obb and finally rename them to to ux0:data/Bully/Android/main.obb and ux0:data/Bully/Android/patch.obb. | |||
* Download the [https://github.com/TheOfficialFloW/bully_vita/releases/download/v1.0/gamefiles.zip gamefiles.zip] and extract the contents to ux0:data/Bully. | |||
Finally, install Bully.vpk on your PS Vita and enjoy the game. | |||
==User guide== | |||
For the first boot, the game may take around 3min to generate .idx files for the .obb files. Make sure that your device does not go to sleep in that time. After the first boot, the game should take around 1min to start. Once in game, press Start to open the pause menu, then go to Settings and change "Clarity" to "High" for native resolution. | |||
Notes: | |||
* The official game does not free unused textures (as modern smartphones have more RAM than the PS Vita) and as such, the game will crash after a long gameplay. | |||
* If the game crashes, and there are files available in ux0:data/Bully/glsl, please send them to us. If there are too many, then it is because you forgot to install gamefiles.zip, in which case do not send us the files. | |||
==Media== | ==Media== | ||
'''Setting Up Bully: Anniversary Edition On PS Vita | PS Vita Hacks | CFW 3.60''' ([https://www.youtube.com/watch?v=lYE9u88dNeI Dave Budness]) <br> | |||
<youtube>lYE9u88dNeI</youtube> | <youtube>lYE9u88dNeI</youtube> | ||
==Credits== | |||
* Rinnegatamante for porting the renderer using vitaGL and making various improvements to the port. | |||
* Freakler for providing LiveArea assets. | |||
* frangarcj, fgsfds and Bythos for graphics-related stuff. | |||
* isage for the native audio backend for OpenAL-Soft. | |||
* VictorPines for PlayStation buttons and m1s3ry for shrinking and centering them. | |||
* Samilop Iter for betatesting. | |||
== | ==External links== | ||
* GitHub - https://github.com/TheOfficialFloW/bully_vita | |||
https:// | * VitaDB - https://vitadb.rinnegatamante.it/#/info/676 | ||
https:// | |||
[[Category:Mobile game ports on Vita]] | |||
[[Category:Vita game ports]] | |||
Latest revision as of 05:34, 26 October 2024
Bully: Anniversary Edition | |
---|---|
General | |
Author | TheFloW |
Type | Action |
Version | 1.0 |
License | MIT License |
Last Updated | 2021/06/05 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
Bully: Anniversary Edition Vita is a wrapper/port of Bully: Anniversary Edition (android version)for the PS Vita.
The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.
Installation
Requirements:
- libshacccg.suprx (use ShaRKBR33D to install).
- kubridge.skprx v.0.3 or higher.
- fd_fix.skprx OR repatch_ex.skprx.
- Game Data Files: Android.
Installing the required plugins:
- Install kubridge.skprx and fd_fix.skprx by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and adding two entries to your config.txt under *KERNEL (change accordingly if you are using ur0:tai):
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
- Note: Don't install fd_fix.skprx if you're using repatch plugin.
- (Optional) Install PSVshell to overclock your device to 500Mhz.
- (Optional) Install CapUnlocker to use the 4th core.
Adding the game data file:
- Obtain your copy of Bully: Anniversary Edition legally for Android in form of an .apk file and one or more .obb files (usually main.11.com.rockstargames.bully.obb and patch.11.com.rockstargames.bully.obb located inside the /sdcard/android/obb/com.rockstargames.bully/) folder.
- You can get all the required files directly from your phone or by using an apk extractor you can find in the play store. The apk can be extracted with whatever Zip extractor you prefer (eg: WinZip, WinRar, etc...) since apk is basically a zip file. You can rename .apk to .zip to open them with your default zip extractor.
- Open the apk with your zip explorer, extract the assets folder from your .apk file to ux0:data and rename it to Bully. The result would be ux0:data/Bully/. Still in the apk, extract the file libBully.so from the lib/armeabi-v7a folder to ux0:data/Bully.
- Create the folder ux0:data/Bully/Android, copy and paste (do not extract!) main.11.com.rockstargames.bully.obb to ux0:data/Bully/Android/main.11.com.rockstargames.bully.obb and patch.11.com.rockstargames.bully.obb to ux0:data/Bully/Android/patch.11.com.rockstargames.bully.obb and finally rename them to to ux0:data/Bully/Android/main.obb and ux0:data/Bully/Android/patch.obb.
- Download the gamefiles.zip and extract the contents to ux0:data/Bully.
Finally, install Bully.vpk on your PS Vita and enjoy the game.
User guide
For the first boot, the game may take around 3min to generate .idx files for the .obb files. Make sure that your device does not go to sleep in that time. After the first boot, the game should take around 1min to start. Once in game, press Start to open the pause menu, then go to Settings and change "Clarity" to "High" for native resolution.
Notes:
- The official game does not free unused textures (as modern smartphones have more RAM than the PS Vita) and as such, the game will crash after a long gameplay.
- If the game crashes, and there are files available in ux0:data/Bully/glsl, please send them to us. If there are too many, then it is because you forgot to install gamefiles.zip, in which case do not send us the files.
Media
Setting Up Bully: Anniversary Edition On PS Vita | PS Vita Hacks | CFW 3.60 (Dave Budness)
Credits
- Rinnegatamante for porting the renderer using vitaGL and making various improvements to the port.
- Freakler for providing LiveArea assets.
- frangarcj, fgsfds and Bythos for graphics-related stuff.
- isage for the native audio backend for OpenAL-Soft.
- VictorPines for PlayStation buttons and m1s3ry for shrinking and centering them.
- Samilop Iter for betatesting.