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PFBN Vita: Difference between revisions

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{{#seo:
|title=Vita Homebrew Emulators (Arcade) - GameBrew!
|title_mode=append
|image=pfbnvita.jpg
|image_alt=pFBN
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=pFBN
|title=pFBN
|image=pfbnvita.jpg
|image=pfbneovita2.png
|description=Final Burn Neo port for PSVITA.
|description=Final Burn Neo port. Continuation of pFBA.
|author=cpasjuste
|author=Cpasjuste
|lastupdated=2022/08/30
|lastupdated=2023/09/11
|type=Arcade
|type=Arcade
|version=6.6
|version=6.7.1
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/vitahomebrews/pfbneovita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/pfbneovita.7z
|website=
|website=https://github.com/Cpasjuste/pemu
|source=https://github.com/Cpasjuste/pemu/tree/master/pfbneo
|source=https://github.com/Cpasjuste/pemu/tree/master/pfbneo
|donation=https://ko-fi.com/cpasjuste
}}
{{#seo:
|title=Vita Homebrew Emulators (Arcade) - GameBrew
|title_mode=append
|image=pfbneovita2.png
|image_alt=pFBN
}}
}}
Final Burn Neo port for PSVITA.
pFBN: Portable FinalBurn Neo is an arcade and console emulator. It is a multiplatform port of [https://github.com/finalburnneo/FBNeo FinalBurn Neo] emulator.
 
==Features==
* Have a basic but user friendly user interface.
* Use a recent rendering interface for speed and effect support.
* Cross-platform and code portability.
* Easy updates of fbneo core (no modifications to the original sources).
* Use arm asm m68k ([https://github.com/notaz/cyclone68000 cyclone]) core on arm devices.
 
==User guide==
*Data is located at "ux0:/data/pfba"
*Default rom path is "ux0:/data/pfba/roms/"
*Rom path can be changed in "ux0:/data/pfba/pfba.cfg"
*Preview images can be put in "ux0:/data/pfba/previews/rom-name.png"
 
pFBN current DATs files are located [https://github.com/libretro/FBNeo/tree/ae96b110c5938a48a9d712e04ce3a542e74ee186/dats here].
 
pFBN, as fbneo, support consoles roms. Here is the corresponding folders where roms should be located (as fbneo):
 
<pre>
Arcade              : "roms"
Channel F          : "channelf"
Coleco              : "coleco"
Nintendo NES FDS    : "fds"
Sega GameGear      : "gamegear"
Sega MegaDrive      : "megadrive"
MSX                : "msx"
Nintendo NES        : "nes"
Neo Geo Pocket      : "ngp"
Nec PC-Engine      : "pce"
SG-1000            : "sg1000"
Nec SuperGraFX      : "sgx"
Sega Master System  : "sms"
Spectrum            : "spectrum"
Nec TurboGraFX-16  : "tg16"
</pre>
 
==Controls==
'''UI:'''
 
Start - General options, Default roms configuration
 
Select - Per rom configuration
 
'''In game:'''
 
Select+Start - Menu
 
Select+L - Saves states
 
Select+Sqaure - Service switch
 
Select+Triangle - 1P+2P switch
 
Select+Left/Right - Change shader


'''More Description Coming Soon'''
Select+Up/Down - Change scaling


https://vitadb.rinnegatamante.it/#/info/547
==Changelog==
'''v.6.7.1'''
* common: cleanup media loading code
* common: add unknown files even if it doesn't exist in gamelist.xml
* common: change menus items position
* common: fix games paths starting with ./
* common: fix medias paths with recalbox gamelist.xml format
* common: add ability to use custom gamelist.xml file in roms folders, overriding embedded (romfs) gamelist.xml
* common: add SHOW_AVAILABLE menu option to hide missing files/roms/systems from gamelist (restart required)
* ui: better handling of auto screen resolution
* ui: add font scaling option
* ui: add aspect ratio option
* ui: do not show extensions in rom list
* skins: fix start and select buttons size
* skins: fix option menu title position
* skins: remove big skin (font scaling and aspect ratio options should be enough now)
* skins: add config.cfg.override and config.cfg.override.43 support
* skins: allow/fix skin override from data directory
* pnes: bump nestopia to 1.52.0
* pnes: fix data paths (nestopia saves, etc...)
* pfbneo: bump fbneo to latest git revision
* pgen: bump Genesis-Plus-GX to latest git revision (c3f02f9c9059e7f4898dd73feac57ef610e22db0)
* pgen: fix vita audio crackling (fps drops)
* psnes: bump to latest git revision (153965e5f2fbb0b638868ac3fa89ff8b0363d22c)
* vita, 3ds, windows: fix compilation
* vita: enable cps3 driver back (OPTION_LIGHT)
* vita: fix app version in sfo creation
* switch(pnes): invert A/B buttons by default
* switch: force 720p resolution


==Media==
'''v6.6'''
<youtube>RIaJHh60hQY</youtube>
* pfbn: support latest fbneo core (25f8e93).
* pfbn: fix memory leak on stop.
* pfbn: fix default dip switch values (fix red hearth, some megadrive games.
* common: fix adding favorites in some cases.
* common: revert roms paths to default if not available.
* pnes/vita: should fix zip loading.
* android: add android support (wip).


Full list of changes can be found [https://github.com/Cpasjuste/pemu/releases here].
==Credits==
Thanks:
* [http://www.consolex-bordeaux.fr/ Xavier] for the support.
* ScHlAuChi for all the advices, testing, and hardware support.
* [http://www.fbalpha.com/ fba]/[http://mamedev.org/ mame] authors.
* xerpi for [https://github.com/xerpi/libvita2d vita2d].
* frangarcj for [https://github.com/frangarcj/vita2dlib vita2d shader] support.
* people behind the [https://github.com/vitasdk vitasdk].
* WinterMute and fincs, for their continue work on the Nintendo Switch.
* [https://www.screenscraper.fr/ screencraper.fr].


==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/pfbnvita-01.jpg
https://dlhb.gamebrew.org/vitahomebrews/pfbnvita-02.jpg
https://dlhb.gamebrew.org/vitahomebrews/pfbnvita-03.jpg
https://dlhb.gamebrew.org/vitahomebrews/pfbnvita-04.jpg
https://dlhb.gamebrew.org/vitahomebrews/pfbnvita-05.jpg
https://dlhb.gamebrew.org/vitahomebrews/pfbnvita-06.jpg
https://dlhb.gamebrew.org/vitahomebrews/pfbnvita-07.jpg
https://dlhb.gamebrew.org/vitahomebrews/pfbnvita-08.jpg
== External links ==
== External links ==
* Official Website -
* GitHub - https://github.com/Cpasjuste/pemu/tree/master/pfbneo
* Gbatemp -
* VitaDB - https://vitadb.rinnegatamante.it/#/info/800
* Github -
* GBAtemp - https://gbatemp.net/threads/release-pfba-portable-final-burn-alpha-official-thread.458445/
* Google Source -
 
[[Category:Support the author]]

Latest revision as of 02:36, 13 September 2023

pFBN
Pfbneovita2.png
General
AuthorCpasjuste
TypeArcade
Version6.7.1
LicenseMixed
Last Updated2023/09/11
Links
Download
Website
Source
Support Author

pFBN: Portable FinalBurn Neo is an arcade and console emulator. It is a multiplatform port of FinalBurn Neo emulator.

Features

  • Have a basic but user friendly user interface.
  • Use a recent rendering interface for speed and effect support.
  • Cross-platform and code portability.
  • Easy updates of fbneo core (no modifications to the original sources).
  • Use arm asm m68k (cyclone) core on arm devices.

User guide

  • Data is located at "ux0:/data/pfba"
  • Default rom path is "ux0:/data/pfba/roms/"
  • Rom path can be changed in "ux0:/data/pfba/pfba.cfg"
  • Preview images can be put in "ux0:/data/pfba/previews/rom-name.png"

pFBN current DATs files are located here.

pFBN, as fbneo, support consoles roms. Here is the corresponding folders where roms should be located (as fbneo):

Arcade              : "roms"
Channel F           : "channelf"
Coleco              : "coleco"
Nintendo NES FDS    : "fds"
Sega GameGear       : "gamegear"
Sega MegaDrive      : "megadrive"
MSX                 : "msx"
Nintendo NES        : "nes"
Neo Geo Pocket      : "ngp"
Nec PC-Engine       : "pce"
SG-1000             : "sg1000"
Nec SuperGraFX      : "sgx"
Sega Master System  : "sms"
Spectrum            : "spectrum"
Nec TurboGraFX-16   : "tg16"

Controls

UI:

Start - General options, Default roms configuration

Select - Per rom configuration

In game:

Select+Start - Menu

Select+L - Saves states

Select+Sqaure - Service switch

Select+Triangle - 1P+2P switch

Select+Left/Right - Change shader

Select+Up/Down - Change scaling

Changelog

v.6.7.1

  • common: cleanup media loading code
  • common: add unknown files even if it doesn't exist in gamelist.xml
  • common: change menus items position
  • common: fix games paths starting with ./
  • common: fix medias paths with recalbox gamelist.xml format
  • common: add ability to use custom gamelist.xml file in roms folders, overriding embedded (romfs) gamelist.xml
  • common: add SHOW_AVAILABLE menu option to hide missing files/roms/systems from gamelist (restart required)
  • ui: better handling of auto screen resolution
  • ui: add font scaling option
  • ui: add aspect ratio option
  • ui: do not show extensions in rom list
  • skins: fix start and select buttons size
  • skins: fix option menu title position
  • skins: remove big skin (font scaling and aspect ratio options should be enough now)
  • skins: add config.cfg.override and config.cfg.override.43 support
  • skins: allow/fix skin override from data directory
  • pnes: bump nestopia to 1.52.0
  • pnes: fix data paths (nestopia saves, etc...)
  • pfbneo: bump fbneo to latest git revision
  • pgen: bump Genesis-Plus-GX to latest git revision (c3f02f9c9059e7f4898dd73feac57ef610e22db0)
  • pgen: fix vita audio crackling (fps drops)
  • psnes: bump to latest git revision (153965e5f2fbb0b638868ac3fa89ff8b0363d22c)
  • vita, 3ds, windows: fix compilation
  • vita: enable cps3 driver back (OPTION_LIGHT)
  • vita: fix app version in sfo creation
  • switch(pnes): invert A/B buttons by default
  • switch: force 720p resolution

v6.6

  • pfbn: support latest fbneo core (25f8e93).
  • pfbn: fix memory leak on stop.
  • pfbn: fix default dip switch values (fix red hearth, some megadrive games.
  • common: fix adding favorites in some cases.
  • common: revert roms paths to default if not available.
  • pnes/vita: should fix zip loading.
  • android: add android support (wip).

Full list of changes can be found here.

Credits

Thanks:

  • Xavier for the support.
  • ScHlAuChi for all the advices, testing, and hardware support.
  • fba/mame authors.
  • xerpi for vita2d.
  • frangarcj for vita2d shader support.
  • people behind the vitasdk.
  • WinterMute and fincs, for their continue work on the Nintendo Switch.
  • screencraper.fr.

External links

Advertising: