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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title=Leveltool | |title=Leveltool | ||
|image= | |image=leveltoolwii2.png | ||
|description=A spirit-level using your | |description=A spirit-level using your Wiimote. | ||
|author=Alanceil | |author=Alanceil | ||
|lastupdated=2009/01/21 | |lastupdated=2009/01/21 | ||
|type= | |type=Other Apps | ||
|version=0.5 | |version=0.5 | ||
|license=GPL-3.0 | |license=GPL-3.0 | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/leveltoolwii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/leveltoolwii.7z | ||
|website= | |website=http://tom-f.org/code/leveltool | ||
|source=https://dlhb.gamebrew.org/wiihomebrews/leveltoolwii.7z | |source=https://dlhb.gamebrew.org/wiihomebrews/leveltoolwii.7z | ||
}} | }} | ||
Leveltool is a | Leveltool is a basic leveling tool for the Wii. The idea for this tool came from needing a spirit level at home, but not having one. It initially started as a simple replacement, but over time it developed into something more akin to a protractor. | ||
'''Note:''' If you use C++ and want to use GRRlib for drawing, you might want to have a look at the 'Draw' class (Draw.cpp & Draw.h). | |||
==Installation== | |||
Download and extract the archive, and place it in your apps folder on your SD card so the Homebrew Channel can find it. | |||
== | ==User guide== | ||
Put the Wiimote on a surface you want to use as a reference and press A. | |||
Put the | |||
This will start a calibration for minimum and maximum values of your Wiimote, afterwards you can put it on a target surface to see the difference in inclination. | This will start a calibration for minimum and maximum values of your Wiimote, afterwards you can put it on a target surface to see the difference in inclination. | ||
== Changelog == | == Changelog == | ||
'''v0.5 | '''v0.5''' | ||
* Chg: Slightly adjusted maximum value to reduce flickering near 90 degrees. | * Chg: Slightly adjusted maximum value to reduce flickering near 90 degrees. | ||
* Chg: GRRlib is now responsible for all drawing needs. (Which means: more eye-candy) | * Chg: GRRlib is now responsible for all drawing needs. (Which means: more eye-candy) | ||
* Add: Raw acceleration values in the debug info text | * Add: Raw acceleration values in the debug info text. | ||
* Add: Freeze function on pressing Plus to freeze current values - this is interesting if you cannot see your screen. | * Add: Freeze function on pressing Plus to freeze current values - this is interesting if you cannot see your screen. | ||
'''v0.4 | '''v0.4''' | ||
* Chg: Median instead of arithmetic mean is now used to get calibration values, this should increase accuracy. | * Chg: Median instead of arithmetic mean is now used to get calibration values, this should increase accuracy. | ||
* Chg: Message class now handles text drawing | * Chg: Message class now handles text drawing. | ||
* Add: Internal info on pressing B in the slider box screen | * Add: Internal info on pressing B in the slider box screen. | ||
* Add: Arc graph showing current tilt | * Add: Arc graph showing current tilt. | ||
'''v0.3 | '''v0.3''' | ||
* Fix: Leftover cursor pixel from previous tests removed | * Fix: Leftover cursor pixel from previous tests removed. | ||
* Chg: Measuring is done in degrees | * Chg: Measuring is done in degrees. | ||
* Chg: Verbosity of calibration screen decreased | * Chg: Verbosity of calibration screen decreased. | ||
* Add: Detection if Wiimote #1 is up and running | * Add: Detection if Wiimote #1 is up and running. | ||
* Add: Pictures | * Add: Pictures. | ||
* Add: Calibration for maximum value on the Wiimote when standing upright. These things are so unprecise | * Add: Calibration for maximum value on the Wiimote when standing upright. These things are so unprecise. | ||
'''v0.2 | '''v0.2''' | ||
* First public release | * First public release. | ||
== Credits | == Credits == | ||
* suw for the [http://www.gnome-look.org/content/show.php/?content=96640 background image] | * suw for the [http://www.gnome-look.org/content/show.php/?content=96640 background image]. | ||
* Marcan for the Wiimote axis drawing | * Marcan for the Wiimote axis drawing. | ||
* [http://frontier-dev.net/ frontier] for PNGU. | * [http://frontier-dev.net/ frontier] for PNGU. | ||
* Crayon for [[ | * Crayon for [[WiiBuilder]]. | ||
* Teknecal for his tutorials | * Teknecal for his tutorials. | ||
* The devkitPro developers | * The devkitPro developers. | ||
* The GRRLIB developers | * The GRRLIB developers. | ||
==External links== | ==External links== | ||
* | * Author's website - [https://web.archive.org/web/20090227040751/http://tom-f.org/code/leveltool http://tom-f.org/code/leveltool] (archived) | ||
* | * GBAtemp - https://gbatemp.net/threads/leveltool-wii.129879/ | ||
* | * WiiBrew - https://wiibrew.org/wiki/Leveltool |
Latest revision as of 11:19, 25 February 2023
Leveltool | |
---|---|
General | |
Author | Alanceil |
Type | Other Apps |
Version | 0.5 |
License | GPL-3.0 |
Last Updated | 2009/01/21 |
Links | |
Download | |
Website | |
Source | |
Leveltool is a basic leveling tool for the Wii. The idea for this tool came from needing a spirit level at home, but not having one. It initially started as a simple replacement, but over time it developed into something more akin to a protractor.
Note: If you use C++ and want to use GRRlib for drawing, you might want to have a look at the 'Draw' class (Draw.cpp & Draw.h).
Installation
Download and extract the archive, and place it in your apps folder on your SD card so the Homebrew Channel can find it.
User guide
Put the Wiimote on a surface you want to use as a reference and press A.
This will start a calibration for minimum and maximum values of your Wiimote, afterwards you can put it on a target surface to see the difference in inclination.
Changelog
v0.5
- Chg: Slightly adjusted maximum value to reduce flickering near 90 degrees.
- Chg: GRRlib is now responsible for all drawing needs. (Which means: more eye-candy)
- Add: Raw acceleration values in the debug info text.
- Add: Freeze function on pressing Plus to freeze current values - this is interesting if you cannot see your screen.
v0.4
- Chg: Median instead of arithmetic mean is now used to get calibration values, this should increase accuracy.
- Chg: Message class now handles text drawing.
- Add: Internal info on pressing B in the slider box screen.
- Add: Arc graph showing current tilt.
v0.3
- Fix: Leftover cursor pixel from previous tests removed.
- Chg: Measuring is done in degrees.
- Chg: Verbosity of calibration screen decreased.
- Add: Detection if Wiimote #1 is up and running.
- Add: Pictures.
- Add: Calibration for maximum value on the Wiimote when standing upright. These things are so unprecise.
v0.2
- First public release.
Credits
- suw for the background image.
- Marcan for the Wiimote axis drawing.
- frontier for PNGU.
- Crayon for WiiBuilder.
- Teknecal for his tutorials.
- The devkitPro developers.
- The GRRLIB developers.
External links
- Author's website - http://tom-f.org/code/leveltool (archived)
- GBAtemp - https://gbatemp.net/threads/leveltool-wii.129879/
- WiiBrew - https://wiibrew.org/wiki/Leveltool