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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title=Leveltool | |title=Leveltool | ||
|image= | |image=leveltoolwii2.png | ||
|description=A spirit-level using your | |description=A spirit-level using your Wiimote. | ||
|author=Alanceil | |author=Alanceil | ||
|lastupdated=2009/01/21 | |lastupdated=2009/01/21 | ||
|type= | |type=Other Apps | ||
|version=0.5 | |version=0.5 | ||
|license=GPL | |license=GPL-3.0 | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/leveltoolwii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/leveltoolwii.7z | ||
|website=http://tom-f.org/code/leveltool | |website=http://tom-f.org/code/leveltool | ||
|source= | |source=https://dlhb.gamebrew.org/wiihomebrews/leveltoolwii.7z | ||
}} | }} | ||
Leveltool is a basic leveling tool for the Wii. The idea for this tool came from needing a spirit level at home, but not having one. It initially started as a simple replacement, but over time it developed into something more akin to a protractor. | |||
'''Note:''' If you use C++ and want to use GRRlib for drawing, you might want to have a look at the 'Draw' class (Draw.cpp & Draw.h). | |||
==Installation== | |||
Download and extract the archive, and place it in your apps folder on your SD card so the Homebrew Channel can find it. | |||
==User guide== | |||
Put the Wiimote on a surface you want to use as a reference and press A. | |||
This will start a calibration for minimum and maximum values of your Wiimote, afterwards you can put it on a target surface to see the difference in inclination. | |||
== Changelog == | |||
'''v0.5''' | |||
* Chg: Slightly adjusted maximum value to reduce flickering near 90 degrees. | |||
* Chg: GRRlib is now responsible for all drawing needs. (Which means: more eye-candy) | |||
* Add: Raw acceleration values in the debug info text. | |||
* Add: Freeze function on pressing Plus to freeze current values - this is interesting if you cannot see your screen. | |||
'''v0.4''' | |||
* Chg: Median instead of arithmetic mean is now used to get calibration values, this should increase accuracy. | |||
* Chg: Message class now handles text drawing. | |||
* Add: Internal info on pressing B in the slider box screen. | |||
* Add: Arc graph showing current tilt. | |||
'''v0.3''' | |||
* Fix: Leftover cursor pixel from previous tests removed. | |||
* Chg: Measuring is done in degrees. | |||
* Chg: Verbosity of calibration screen decreased. | |||
* Add: Detection if Wiimote #1 is up and running. | |||
* Add: Pictures. | |||
* Add: Calibration for maximum value on the Wiimote when standing upright. These things are so unprecise. | |||
'''v0.2''' | |||
* First public release. | |||
== Credits == | |||
* suw for the [http://www.gnome-look.org/content/show.php/?content=96640 background image]. | |||
* Marcan for the Wiimote axis drawing. | |||
* [http://frontier-dev.net/ frontier] for PNGU. | |||
* Crayon for [[WiiBuilder]]. | |||
* Teknecal for his tutorials. | |||
* The devkitPro developers. | |||
* The GRRLIB developers. | |||
== | ==External links== | ||
* Author's website - [https://web.archive.org/web/20090227040751/http://tom-f.org/code/leveltool http://tom-f.org/code/leveltool] (archived) | |||
* GBAtemp - https://gbatemp.net/threads/leveltool-wii.129879/ | |||
* WiiBrew - https://wiibrew.org/wiki/Leveltool |
Latest revision as of 11:19, 25 February 2023
Leveltool | |
---|---|
General | |
Author | Alanceil |
Type | Other Apps |
Version | 0.5 |
License | GPL-3.0 |
Last Updated | 2009/01/21 |
Links | |
Download | |
Website | |
Source | |
Leveltool is a basic leveling tool for the Wii. The idea for this tool came from needing a spirit level at home, but not having one. It initially started as a simple replacement, but over time it developed into something more akin to a protractor.
Note: If you use C++ and want to use GRRlib for drawing, you might want to have a look at the 'Draw' class (Draw.cpp & Draw.h).
Installation
Download and extract the archive, and place it in your apps folder on your SD card so the Homebrew Channel can find it.
User guide
Put the Wiimote on a surface you want to use as a reference and press A.
This will start a calibration for minimum and maximum values of your Wiimote, afterwards you can put it on a target surface to see the difference in inclination.
Changelog
v0.5
- Chg: Slightly adjusted maximum value to reduce flickering near 90 degrees.
- Chg: GRRlib is now responsible for all drawing needs. (Which means: more eye-candy)
- Add: Raw acceleration values in the debug info text.
- Add: Freeze function on pressing Plus to freeze current values - this is interesting if you cannot see your screen.
v0.4
- Chg: Median instead of arithmetic mean is now used to get calibration values, this should increase accuracy.
- Chg: Message class now handles text drawing.
- Add: Internal info on pressing B in the slider box screen.
- Add: Arc graph showing current tilt.
v0.3
- Fix: Leftover cursor pixel from previous tests removed.
- Chg: Measuring is done in degrees.
- Chg: Verbosity of calibration screen decreased.
- Add: Detection if Wiimote #1 is up and running.
- Add: Pictures.
- Add: Calibration for maximum value on the Wiimote when standing upright. These things are so unprecise.
v0.2
- First public release.
Credits
- suw for the background image.
- Marcan for the Wiimote axis drawing.
- frontier for PNGU.
- Crayon for WiiBuilder.
- Teknecal for his tutorials.
- The devkitPro developers.
- The GRRLIB developers.
External links
- Author's website - http://tom-f.org/code/leveltool (archived)
- GBAtemp - https://gbatemp.net/threads/leveltool-wii.129879/
- WiiBrew - https://wiibrew.org/wiki/Leveltool