Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Nds-bootstrap: Difference between revisions

From GameBrew
No edit summary
No edit summary
 
(62 intermediate revisions by 2 users not shown)
Line 4: Line 4:
|description=Boot an nds file.
|description=Boot an nds file.
|author=DS-Homebrew
|author=DS-Homebrew
|lastupdated=2022/03/27
|lastupdated=2024/10/31
|type=Title Launchers
|type=Title Launchers
|version=0.55.2
|version=2.1.0
|license=GPL-3.0
|license=GPL-3.0
|download=https://github.com/DS-Homebrew/nds-bootstrap/releases
|download=https://github.com/DS-Homebrew/nds-bootstrap/releases
|website=https://github.com/DS-Homebrew/nds-bootstrap
|website=https://github.com/DS-Homebrew/nds-bootstrap
|source=https://github.com/DS-Homebrew/nds-bootstrap
|source=https://github.com/DS-Homebrew/nds-bootstrap
|donation=https://ko-fi.com/rocketrobz
}}
}}
nds-bootstrap is an open-source application that allows Nintendo DS/DSi ROMs and homebrew to be natively utilised rather than using an emulator. nds-bootstrap works on Nintendo DSi/3DS SD cards through CFW and on Nintendo DS through flashcarts.
<!--https://dlhb.gamebrew.org/dshomebrew2/ndsbootstrap.7z-->
'''nds-bootstrap''' is an open-source application that allows Nintendo DS/DSi ROMs and homebrew to be natively utilised rather than using an emulator. nds-bootstrap works on Nintendo DSi/3DS SD cards through CFW and on Nintendo DS through flashcarts.


'''Note from developers:'''
'''Note from developers:'''
Line 47: Line 49:


===FAQ===
===FAQ===
Please see the [https://wiki.ds-homebrew.com/nds-bootstrap/faq] page.
Please see the [https://wiki.ds-homebrew.com/nds-bootstrap/faq FAQ] page.


==Controls==
==Controls==
Line 119: Line 121:


==Known issues==
==Known issues==
Please refer to https://github.com/DS-Homebrew/nds-bootstrap/issues.
https://github.com/DS-Homebrew/nds-bootstrap/issues


==Changelog==
==Changelog==
'''v0.55.2'''
'''v2.1.0'''
 
*What's new?
What's new?
** '''B4DS mode:''' Re-added support for 16KB DLDI drivers, and for the first time ever, 32KB DLDI drivers are now supported!
* The cursor in the in-game menu is now wrapped.
*** This basically means that old flashcards such as the N-Card will now work with nds-bootstrap! (Thanks to [https://github.com/ApacheThunder @ApacheThunder] for testing!)
 
*** libnds32 (by [https://github.com/lifehackerhansol @lifehackerhansol]) is used along with shrinking the game's heap (starting with SDK 2.1) in order to achieve this. (See &quot;'''Known bug'''&quot;.)
Bug fixes:
** Some games will now have ROM data pre-loaded after boot instead of before boot, speeding up boot times for such games.
* SD users: Card data of around the exact length is no longer loaded all at once, fixing weird crashes in some games.
** '''B4DS mode:''' Two ROMs will now have some data pre-loaded into the Memory Expansion Pak before boot (''Base 10'' &amp; ''Sonic Rush Adventure'') in order to reduce screen flickering and slightly improve speed!
* Fixed some areas of RAM not being dumped in certain games.
** '''B4DS mode:''' In an attempt to reduce crashing in the following DSiWare titles, the DLDI driver has been moved to ITCM to make as much of the console's 4MB of RAM available as possible.
* B4DS: Fixed Frogger Returns not showing publisher & developer logos on boot.
*** AiRace: Tunnel (limited up to 16KB DLDI drivers)
 
*** Need for Speed: Nitro-X (limited up to 16KB DLDI drivers)
Regression:
*** Orion's Odyssey
* Dragon Quest V now loops back to the company logos before playing the opening music.
*** Phantasy Star 0 Mini
* TWL clock speed may fix the issue.
*** Picture Perfect: Pocket Stylist
 
*** Tales to Enjoy!: Little Red Riding Hood
'''v0.55.1 2022/03/11'''
*** Tales to Enjoy!: Puss in Boots
 
*** Tales to Enjoy!: The Three Little Pigs
Bug fix:
*** Tales to Enjoy!: The Ugly Duckling
* Fixed in-game menu not exiting properly sometimes.
*Bug fixes
 
** Added ROM pre-load settings for ''MegaMan Battle Network 5: Double Team DS'' (Undub) on DSi consoles to reduce slowdown in the opening intro.
'''v0.55.0 2022/03/11'''
** '''B4DS mode:''' Fixed a long-standing bug (since v0.73.0) which caused SDK5.5 DSiWare titles containing cloneboot (ex. ''Box Pusher'') to not boot.
 
** Fixed an overlooked bug which caused ''KORG DS-10+ Synthesizer'' to not boot in DSi mode on DSi consoles.
Improvements:
** '''B4DS mode:''' Fixed VS mode in ''Base 10'' causing a crash.
* Card data of around the exact length is now loaded at once, whenever possible.
** [https://github.com/lifehackerhansol @lifehackerhansol]: Minor improvements.
* FAT code has been optimized further.
*Known bugs
* FAT table cache is no longer saved to a file.
** Some games may not boot with 16KB or 32KB DLDI drivers (used by N-Card or a few other old flashcards). If you are playing a DSiWare title on DS or DS Lite, make sure to set ''Lufia: Curse of the Sinistrals'' as a donor ROM in order to reduce crashing.
* Other minor improvements.
** 32KB DLDI drivers are not supported outside of B4DS mode.
 
Bug fixes:
* B4DS mode: Fixed THUMB games not booting (ex. SEGA Superstars Tennis, GTA: Chinatown Wars (MEP required), Domo games, etc.).
* Fixed DSi mode not working on flashcards (with either unlocked SCFG or if TWLMenu++ runs in DSi mode).
* Nintendo DS Browser no longer crashes on DSi consoles!
* Fixed Dragon Quest V going back to the company logo screens before the opening music first plays.
* If it still occurs, make sure the ROM read LEDs are turned off, or it may be caused by SD speed.
* Master brightness is now cleared when an exception error occurs.
* Fixed DSi mode heap shrink on DSi consoles to avoid overwriting the AP-patched overlays.
* B4DS mode: Fixed file writes not working correctly.
 
'''v0.54.2 2022/03/01'''
 
Bug fixes:
* Fixed Rabbids Go Home not booting in DSi mode.
* Fixed saving not working in Lufia: Curse of the Sinistrals.
* Pre-loaded ROM hacks containing data beyond the ROM size in the header, now has the data loaded.
* It is recommended to manually fix the ROM size in the header, to avoid further issues.
* Fixed Mario's Holiday versions before Rev 11 not booting on 3DS.
* Fixed exception screen not shown in CTGP Nitro.
* Other minor fixes.
 
'''v0.54.1 2022/02/22'''
 
What's new?
* Added support for two DS games.
* Pokémon Dash.
* Tropix! Your Island Getaway.
 
Improvement:
* The card read DMA implementation has been improved further, using code implemented by original developer @ahezard, and should fix sound issues and be less prone to crashes!
 
Bug fix:
* Nintendo DS Browser no longer shows the Memory Expansion Pak message. (Does not apply to B4DS mode.)
 
Known bugs:
* Tropix! Your Island Getaway will tend to crash with card read DMA turned on. (TWLMenu++ will blacklist the game from using it.)
* Tropix! Your Island Getaway does not seem to boot in B4DS mode.
* Nintendo DS Browser crashes after the logos on DSi consoles.
 
FAQ:
* Q: What about Golden Sun: Dark Dawn? Does that work now too?
** A: Nope. We still don't know how to fix it. What's currently known, is that the crash occurs in one of the ROM's overlays.  
** As always, you can (1.) play the demo version of the game, (2.) play from a flashcard, or (3.) play on the original cartridge.
 
'''v0.54.0 2022/02/15'''
 
What's new?
* B4DS mode: Here's a heart-shaped box <3 full of added support for more DSiWare titles on DS/DS lite consoles (for a complete list of supported titles, see [https://github.com/DS-Homebrew/TWiLightMenu/blob/dca0a8bf0dc3934c5790cfe22ce3072c3bbf14a9/universal/include/incompatibleGameMap.h#L51 this list]).
** 1950s Lawn Mower Kids.
** Bomberman Blitz.
** Castle Conqueror: Heroes.
** Cave Story.
** Chuck E. Cheese's Alien Defense Force.
** Chuck E. Cheese's Arcade Room.
** Color Commando.
** Crash-Course Domo.
** DotMan.
** Frogger Returns.
** Hard-Hat Domo.
** JellyCar 2.
** Lola's Alphabet Train.
** Magentic Joe.
** Monster Buster Club.
** Number Battle (USA version only).
** GO Series: Portable Shrine Wars.
** Pro-Putt Domo.
** Rock-n-Roll Domo.
** Shantae: Risky's Revenge.
** EA's Sudoku.
** Sudoku 4Pockets.
** Wakugumi: Monochrome Puzzle.
** White-Water Domo.
* B4DS mode: RAM dumping has been added to the in-game menu.
* SWI Halt Hook has been removed, due to issues with slowdown.
* The in-game menu is now accessible in DSiWare titles.
** In addition, the title can be exited back into TWLMenu++ without rebooting the console.
* Version number is now printed in the debug screen (if enabled).
 
Improvements:
* Improvements to the SD and card read DMA code have been made in order to (somewhat/maybe) slightly improve speed, as well as fixing (some?) wireless communication errors.
 
Bug fixes:
* Nintendo DSi Camera & Nintendo DSi Sound now boot again.
* Fixed soft-reset not working in supported DSiWare titles.
* Certain DSiWare titles should now access the SD card again, instead of giving an error or whatever the title does.
* Fixed AP-patching not working properly for ROMs loaded into RAM in DS mode.
* Screen-swapping now works properly again.
 
Known bug:
* In Shantae: Risky's Revenge, only the first fight is playable. The game cannot go further than that, and music is disabled, both due to memory limitations.
 
'''v0.53.2 2022/01/02'''
 
What's new?
* B4DS mode: Support for more DSiWare titles have been added, making them playable on DS/DS lite consoles (For a complete list of supported titles, see this list [https://github.com/DS-Homebrew/TWiLightMenu/blob/3c3663d499b22effe92a5c3304836a8a9def549e/universal/include/incompatibleGameMap.h#L49 here]).
** Art Style: precipice.
** Art Style: ZENGAGE.
 
Bug fixes:
* B4DS mode: Art Style: AQUIA and PiCTOBiTS will no longer show error messages.
* Big Mutha Truckers now boots again.
 
'''v0.53.1 2021/12/28'''
 
Improvements:
* Retail DSi consoles now load the complete AP-fix .ips file while in DSi mode.
* DSi mode heap has shrunken further to make room for AP-patched overlays.
* (@Epicpkmn11 and various) Updated translations.
 
Bug fix:
* Part of RAM is now restored after taking screenshots while in DSi mode.
 
Bug fix/Regression:
* SDK5.4 & 5.5 games have reverted to the slow soft-reset method (due to crashing, apparently from timing issues), but can be worked around by enabling either TWL clock speed or DSi mode.
 
'''v0.53.0 2021/12/26'''
 
What's new?
* B4DS mode: Support for more titles have been added, making them playable on DS/DS lite consoles (For a complete list of supported titles, see this list [https://github.com/DS-Homebrew/TWiLightMenu/blob/3c3663d499b22effe92a5c3304836a8a9def549e/universal/include/incompatibleGameMap.h#L49 here]).
** Flipper (music disabled).
** Art Style: PiCTOBiTS.
** (For Debug DS consoles:)
*** Cake Ninja.
*** Flipper 2: Flush the Goldfish.
*** Shantae: Risky's Revenge (music disabled)
* In-game menu: The Reset Game option no longer reboots the console.
* An ESRB rating screen will now be shown, if esrb.bin is found in sd:/_nds/nds-bootstrap/.
* B4DS mode can now be enabled on flashcards with unlocked SCFG! Only use this for testing purposes (.ini setting: B4DS_MODE).
** Setting to 1 will set the RAM to 4MB.
** Setting to 2 will set the RAM to the console's maximum amount. Some game will not work with this setting.
 
'''v0.52.0 (hotfix) 2021/12/10'''
 
What's new?
*B4DS mode: Support for more titles have been added, making them playable on DS/DS lite consoles.
*(For a complete list of supported titles, see this list [https://github.com/DS-Homebrew/TWiLightMenu/blob/3c3663d499b22effe92a5c3304836a8a9def549e/universal/include/incompatibleGameMap.h#L49 here].)
**99Bullets.
**99Moves.
**ARC Style: Soccer (Korea).
**Kung Fu Dragon.
**Mr. Brain (Japan).
**Rabi Laby.
**Rabi Laby 2.
**(For Debug DS consoles:)
***99Seconds.
***Mixed Messages.
***Phantasy Star 0 Mini.
***Space Invaders Extreme Z.
 
Bug fixes:
*The applied AP-fix will now persist when soft-resetting.
**Pokémon HeartGold & SoulSilver Versions will now use the fast soft-reset method again.
*Fixed sound in Rainbow Islands Revolution when using DSiWarehax or DSi mode.
*B4DS mode: Cloneboot now works in Art Style: BASE 10.
 
Known bug:
*Sleep mode will not work in the 99Trilogy, due to their code (possibly) taking place in the overlays.
 
'''v0.51.1 (hotfix) 2021/11/27'''
 
Bug fixes:
* Fixed SDK2.0 games (such as Super Mario 64 DS) not booting.
* Fixed soft-reset not working in certain areas of some games.
* Reverted to slow soft-reset method for Pokémon HeartGold & SoulSilver Versions to work around the black screen crash.
* Fixed a regression where the in-game menu would not be positioned correctly.


[https://github.com/DS-Homebrew/nds-bootstrap/releases Release notes.]
[https://github.com/DS-Homebrew/nds-bootstrap/releases Release notes.]
Line 357: Line 193:
* GitHub (TWLBot) - https://github.com/TWLBot/Builds
* GitHub (TWLBot) - https://github.com/TWLBot/Builds
* GBAtemp - https://gbatemp.net/threads/nds-bootstrap-loader-run-commercial-nds-backups-from-an-sd-card.454323
* GBAtemp - https://gbatemp.net/threads/nds-bootstrap-loader-run-commercial-nds-backups-from-an-sd-card.454323
[[Category:DS homebrew applications]]
[[Category:DS homebrew loaders]]
[[Category:3DS homebrew applications]]
[[Category:3DS homebrew loaders]]
[[Category:Homebrew title launchers on 3DS]]

Latest revision as of 03:10, 3 November 2024

nds-bootstrap
Ndsbootstrap2.png
General
AuthorDS-Homebrew
TypeTitle Launchers
Version2.1.0
LicenseGPL-3.0
Last Updated2024/10/31
Links
Download
Website
Source
Support Author

nds-bootstrap is an open-source application that allows Nintendo DS/DSi ROMs and homebrew to be natively utilised rather than using an emulator. nds-bootstrap works on Nintendo DSi/3DS SD cards through CFW and on Nintendo DS through flashcarts.

Note from developers:

A frontend isn't required to be used as nds-bootstrap uses an ini file to load its parameters. However, it is very much recommended. TWiLight Menu++ is a frontend for nds-bootstrap, developed by RocketRobz & co. It has 7 customizable launchers to choose from with the ability to launch emulators and other homebrew. It also includes a number of Anti-Piracy patches for the games and will automatically configure nds-bootstrap for you, with customizable per game settings.

Installation

To install nds-bootstrap, download the .7z file.

Extract the nds-bootstrap .nds files, to root:/_nds/.

For TWLMenu++ users, extract the .ver file to root:/_nds/TWiLightMenu/ (only when you are updating nds-bootstrap, as it comes bundled in TWiLight Menu++).

User guide

ROM Compatibility

nds-bootstrap supports most DS ROMs, with a few exceptions (see compatibility list).

  • You can enhance your gaming experience with cheats and faster load times than general cartridges (for games that support those features).
  • Game saving is supported too and will be saved in the .sav extention, and .pub or .prv for DSiWare.
  • Anti-Piracy patches can be loaded via IPS files, but they are not included inside the software itself.
  • nds-bootstrap also supports many homebrew applications, including games like DSCraft (please check the compatibility list above).

B4DS mode (a result of running nds-bootstrap on DS-mode flashcards with locked SCFG or DS Phat/lite):

  • Supports some DS ROMs, you can increase compatibility by inserting a DS Memory Expansion Pak.
  • Since v0.50.2 it is also possible to boot Nintendo DSi+Internet, see list of supported DSiWare titles.

Screenshots

To take screenshots directly from the hardware:

  • Open the in-game menu, select Screenshots...
  • Select the VRAM bank, in case if the screenshot looks incorrect (this feature cannot be used in B4DS mode).
  • You can now step 1 frame, while in the in-game menu (by pressing R).
  • Screenshots will be saved to screenshots.tar in sd:/_nds/nds-bootstrap/.
    • Due to hardware limitations, only screenshots of the main-set screen will be taken.
    • Limit is 50 screenshots. After reaching the limit, you cannot take any more, until you delete screenshots.tar in sd:/_nds/nds-bootstrap/, where it'll be re-created on next boot.

FAQ

Please see the FAQ page.

Controls

These do not apply to DSiWare.

L+R+Up+X (for 1 second) - Swap the screens

L+R+Down+A (for 2 seconds) - Dump RAM to sd:/_nds/nds-bootstrap, as ramDump.bin

L+R+Down+B (for 2 seconds) - Return to loader (may not work on some O3DS models, and does not work in B4DS mode)

L+Down+Select - Open the in-game menu (can be changed in the TWiLight Menu++ settings)

Screenshot (in-game menu):

R - Advance by one frame

Up/Down/Left/Right - Change VRAM bank

A - Save screenshot

B - Return to in-game menu

RAM Viewer (in-game menu):

Up/Down - Scroll

Left/Right - Fast scroll

R+Down/Up - Faster scroll

R+Left/Right - Fastest scroll

A - Enter RAM Editor

B - Return to in-game menu

Y - Specify an address to jump to

Up/Down - Increase/Decrease selected value

Left/Right - Select a value

A/B - Return to RAM Viewer/Editor at specified address

RAM Editor (in-game menu):

Up/Down/Left/Right - Select a value

A - Modify selected value

Up/Down - Increase/Decrease value by 1h

Left/Right - Increase/Decrease value by 10h

A/B - Finish modifying value

B - Return to RAM Viewer

Y - Specify an address to jump to

Up/Down - Increase/Decrease selected value

Left/Right - Select a value

A/B - Return to RAM Viewer/Editor at specified address

Media

3DS Play NDS ROM's Off Your SD Card! (TWiLightMenu) (Tech James)

Known issues

https://github.com/DS-Homebrew/nds-bootstrap/issues

Changelog

v2.1.0

  • What's new?
    • B4DS mode: Re-added support for 16KB DLDI drivers, and for the first time ever, 32KB DLDI drivers are now supported!
      • This basically means that old flashcards such as the N-Card will now work with nds-bootstrap! (Thanks to @ApacheThunder for testing!)
      • libnds32 (by @lifehackerhansol) is used along with shrinking the game's heap (starting with SDK 2.1) in order to achieve this. (See "Known bug".)
    • Some games will now have ROM data pre-loaded after boot instead of before boot, speeding up boot times for such games.
    • B4DS mode: Two ROMs will now have some data pre-loaded into the Memory Expansion Pak before boot (Base 10 & Sonic Rush Adventure) in order to reduce screen flickering and slightly improve speed!
    • B4DS mode: In an attempt to reduce crashing in the following DSiWare titles, the DLDI driver has been moved to ITCM to make as much of the console's 4MB of RAM available as possible.
      • AiRace: Tunnel (limited up to 16KB DLDI drivers)
      • Need for Speed: Nitro-X (limited up to 16KB DLDI drivers)
      • Orion's Odyssey
      • Phantasy Star 0 Mini
      • Picture Perfect: Pocket Stylist
      • Tales to Enjoy!: Little Red Riding Hood
      • Tales to Enjoy!: Puss in Boots
      • Tales to Enjoy!: The Three Little Pigs
      • Tales to Enjoy!: The Ugly Duckling
  • Bug fixes
    • Added ROM pre-load settings for MegaMan Battle Network 5: Double Team DS (Undub) on DSi consoles to reduce slowdown in the opening intro.
    • B4DS mode: Fixed a long-standing bug (since v0.73.0) which caused SDK5.5 DSiWare titles containing cloneboot (ex. Box Pusher) to not boot.
    • Fixed an overlooked bug which caused KORG DS-10+ Synthesizer to not boot in DSi mode on DSi consoles.
    • B4DS mode: Fixed VS mode in Base 10 causing a crash.
    • @lifehackerhansol: Minor improvements.
  • Known bugs
    • Some games may not boot with 16KB or 32KB DLDI drivers (used by N-Card or a few other old flashcards). If you are playing a DSiWare title on DS or DS Lite, make sure to set Lufia: Curse of the Sinistrals as a donor ROM in order to reduce crashing.
    • 32KB DLDI drivers are not supported outside of B4DS mode.

Release notes.

Credits

Developers:

  • Rocket Robz: Lead developer, DSi mode and DSiWare support, B4DS mode, general maintenance and updates.
  • shutterbug2000: SDK5 support, help with DSi mode support, and some other implemented stuff.
  • ahezard: Starting the project, former lead developer.
  • Pk11: In-game menu, screenshot taking, and translation management.

Other:

Translators:

External links

Advertising: