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ESpeak: Difference between revisions

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{{Infobox DS Homebrews
{{Infobox DS Homebrews
| title       = ESpeak
|title=ESpeak
| image       = espeak.png
|image=espeak.png
| type       = Other
|description=Speech synthesizer for English and other languages.
| version     = Beta 1 Sept 2009
|author=n00bey
| license     = Mixed
|lastupdated=2009/09/03
| author      = n00bey
|type=Other Apps
| website     = http://forum.palib.info/index.php?topic=7818.0
|version=Beta
| download    = https://dlhb.gamebrew.org/dshomebrew/espeak.7z
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/espeak_01092009.rar
}}  
|website=http://forum.palib.info/index.php?topic=7818.0
 
}}
eSpeak is a compact open source software speech synthesizer for English and other languages. It is a port of eSpeak over to the Nintendo DS.
eSpeak is a compact open source software speech synthesizer for English and other languages. It is a port of eSpeak over to the Nintendo DS.


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==External links==
==External links==
* PAlib - http://forum.palib.info/index.php?topic=7818.0
* PAlib - http://forum.palib.info/index.php?topic=7818.0
[[Category:DS homebrew applications]]
[[Category:Other DS applications]]

Latest revision as of 12:52, 20 August 2024

ESpeak
Espeak.png
General
Authorn00bey
TypeOther Apps
VersionBeta
LicenseMixed
Last Updated2009/09/03
Links
Download
Website

eSpeak is a compact open source software speech synthesizer for English and other languages. It is a port of eSpeak over to the Nintendo DS.

User guide

The homebrew works without modifications on the DS, but it only can generate .wav files.

See ./arm9/espeak/espeak_global.h for samplerate, sound format (8/16 bit) and the data-path setting.

Changelog

Beta 2009/09/01

  • Get rid of warnings.
  • Add an option to decide between 8bit or 16bit.
  • Add an option to decide between 22050 or 11025 Hz (or even lower).
  • Removed the usual main() function with the getopt stuff and instead did a ES_InitCFG function.
  • Stdout is used during the writing process to get the stuff into the buffer (added a io handler).

External links

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