Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

NDS-MD2Loader: Difference between revisions

From GameBrew
No edit summary
No edit summary
 
(16 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox homebrew
{{Infobox DS Homebrews
| title       = NDS-MD2Loader
|title=NDS-MD2Loader
| image       =  
|image=ndsmd2loader.png
| type       = Other
|description=Use for 3D models and animation.
| version     =  
|author=Payk
| licence    = Mixed
|lastupdated=2007/05/06
| author      = Payk
|type=Demos
| website     = http://payk.drunkencoders.com/
|version=2007
| download    = Media:Ndsmd2loader.rar  
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/ndsmd2loader.rar
|website=http://payk.drunkencoders.com
|source=https://dlhb.gamebrew.org/dshomebrew2/ndsmd2loader.rar
}}
}}
NDS-MD2Loader is one of the packages released by Payk to help people creating 3D homebrew. It provide a more efficient way to use MD2 to create NDS projects.


NDS-MD2Loader is one of the packages released by Payk to help people creating 3D homebrew. It provide a more efficient way to use MD2 to create NDS projects.
It was separated from the [[WolveSlayer|WolveSlayer]] engine by Smealum. Normal mapping support is added.  


It was separated from the [[WolveSlayer|WolveSlayer]] engine by Smealum. Normal mapping support is added. Sample provided by Smealum (example code, texture and md2) has been modified slightly.  
Sample provided by Smealum (example code, texture and md2) has been modified slightly.  


[[Category:Homebrew applications]]
==External links==
* Author's website - http://payk.drunkencoders.com

Latest revision as of 02:08, 21 August 2024

NDS-MD2Loader
Ndsmd2loader.png
General
AuthorPayk
TypeDemos
Version2007
LicenseMixed
Last Updated2007/05/06
Links
Download
Website
Source

NDS-MD2Loader is one of the packages released by Payk to help people creating 3D homebrew. It provide a more efficient way to use MD2 to create NDS projects.

It was separated from the WolveSlayer engine by Smealum. Normal mapping support is added.

Sample provided by Smealum (example code, texture and md2) has been modified slightly.

External links

Advertising: