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{{Infobox | {{Infobox DS Homebrews | ||
| title | |title=Crocodingus in Cube Island | ||
| image | |image=crocodingus.png | ||
| type | |description=3D puzzle-platformer. | ||
| version | |author=PXLteam | ||
| | |lastupdated=2008/08/30 | ||
| | |type=Platform | ||
| website | |version=1.1 | ||
|license=Mixed | |||
|download=https://dlhb.gamebrew.org/dshomebrew2/crocodingus.zip | |||
|website=http://www.madpxl.com/crocodingus | |||
}} | }} | ||
Crocodingus in Cube Island is a reflection platform game for the Nintendo DS. This game is full 3D and it runs at 60fps. It includes 10 levels with differents features. | |||
It was showcased in the NDS Homebrew Bounty (3rd place) and the NEO Summer Coding Compo 2008 (NDS Game). | |||
== | ==Features== | ||
* Innovative gameplay combining puzzle and platform-action. | |||
* Full 3D graphics with 60 fps. | |||
* Three graphic environments (beach, green hill and lava). | |||
* 10 levels + 1 secret (Can you find it?). | |||
* The revolution of sokoban-like games. | |||
* Crazy storyline with a crocodile, a crow and monkeys. | |||
Crocodingus | ==Installation== | ||
Put Crocodinus.nds (or Crocodingus.sc.nds or Crocodingus.ds.gba) and crocodingus.lvl on the root folder of your card. | |||
The rom must be patched with [[DLDI|DLDI]] in order to save your progress. | |||
==User guide== | |||
Crocodingus the crocodile is happily playing video games when he carelessly drops his drink onto his console's outlet. | |||
Unfortunately, the drink in the receptacle creates an electromagnetic distortion, and Crocodingus got snatched into the vortex and sent to the pixel world. | |||
In this game, you play as the crocodile called Crocodingus in a cubic environement and you must collect all the bananas from each levels in order to advance. | |||
==Controls== | ==Controls== | ||
Stylus - | Stylus - Move | ||
L | |||
Left | L/R or Double tap - Attack | ||
Start - | |||
Left/Right or Y/A - Rotate camera | |||
Start - Pause | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/dshomebrew/crocodingus2.png | |||
https://dlhb.gamebrew.org/dshomebrew/crocodingus3.png | |||
https://dlhb.gamebrew.org/dshomebrew/crocodingus4.png | |||
https://dlhb.gamebrew.org/dshomebrew/crocodingus5.png | |||
==Media== | ==Media== | ||
<youtube>OgvniIsnmuI</youtube> | '''Crocodingus in Cube Island''' ([https://www.youtube.com/watch?v=OgvniIsnmuI birslip]) <br> | ||
<youtube width="515">OgvniIsnmuI</youtube> | |||
<!--BEGIN Online Emulator Section--> | |||
==Online emulator== | |||
{{EmulatorJS Main | |||
|width=515px | |||
|height=384px | |||
|EJS_backgroundImage=https://www.gamebrew.org/images/0/0c/Crocodingus.png | |||
|EJS_core=desmume2015 | |||
|EJS_gameName=Crocodingus in Cube Island | |||
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/crocodingus.7z | |||
}} | |||
{{DS Control Settings}} | |||
<!--END Online Emulator Section--> | |||
==Changelog== | ==Changelog== | ||
''' | '''version 1.1 2008/08/30''' | ||
* Three graphic environments (beach, green hill | * Three graphic environments (beach, green hill and lava). | ||
* Some graphics improvement | * Some graphics improvement. | ||
* Monkeys's behaviour has been fixed | * Monkeys's behaviour has been fixed. | ||
* Save system now works correctly | * Save system now works correctly. | ||
* Camera's rotation is faster | * Camera's rotation is faster. | ||
* The crocodile's speed can be controlled by the stylus | * The crocodile's speed can be controlled by the stylus. | ||
* Some improvements and bugfixes | * Some improvements and bugfixes. | ||
''' | '''version 1.0 2008/08/21''' | ||
* | * First release. | ||
==Credits== | ==Credits== | ||
PXLteam: | PXLteam: | ||
* madpxl - game design, graphic design, level design, sounds. | |||
* birslip - game design, level design, code. | |||
* oniryon- chiptune musics. | |||
==External links== | |||
* Author's website - [https://web.archive.org/web/20110205102607/http://www.madpxl.com/crocodingus http://www.madpxl.com/crocodingus] (archived) | |||
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=5320.0 | |||
[[Category:Homebrew | [[Category:GBAtemp Homebrew Bounty 2008]] | ||
[[Category:NEO Summer Coding Compo 2008]] | |||
[[Category:R4 DS Homebrew Contest]] |
Latest revision as of 04:45, 16 August 2024
Crocodingus in Cube Island | |
---|---|
General | |
Author | PXLteam |
Type | Platform |
Version | 1.1 |
License | Mixed |
Last Updated | 2008/08/30 |
Links | |
Download | |
Website | |
Crocodingus in Cube Island is a reflection platform game for the Nintendo DS. This game is full 3D and it runs at 60fps. It includes 10 levels with differents features.
It was showcased in the NDS Homebrew Bounty (3rd place) and the NEO Summer Coding Compo 2008 (NDS Game).
Features
- Innovative gameplay combining puzzle and platform-action.
- Full 3D graphics with 60 fps.
- Three graphic environments (beach, green hill and lava).
- 10 levels + 1 secret (Can you find it?).
- The revolution of sokoban-like games.
- Crazy storyline with a crocodile, a crow and monkeys.
Installation
Put Crocodinus.nds (or Crocodingus.sc.nds or Crocodingus.ds.gba) and crocodingus.lvl on the root folder of your card.
The rom must be patched with DLDI in order to save your progress.
User guide
Crocodingus the crocodile is happily playing video games when he carelessly drops his drink onto his console's outlet.
Unfortunately, the drink in the receptacle creates an electromagnetic distortion, and Crocodingus got snatched into the vortex and sent to the pixel world.
In this game, you play as the crocodile called Crocodingus in a cubic environement and you must collect all the bananas from each levels in order to advance.
Controls
Stylus - Move
L/R or Double tap - Attack
Left/Right or Y/A - Rotate camera
Start - Pause
Screenshots
Media
Crocodingus in Cube Island (birslip)
Online emulator
Nintendo DS | Keyboard |
---|---|
Changelog
version 1.1 2008/08/30
- Three graphic environments (beach, green hill and lava).
- Some graphics improvement.
- Monkeys's behaviour has been fixed.
- Save system now works correctly.
- Camera's rotation is faster.
- The crocodile's speed can be controlled by the stylus.
- Some improvements and bugfixes.
version 1.0 2008/08/21
- First release.
Credits
PXLteam:
- madpxl - game design, graphic design, level design, sounds.
- birslip - game design, level design, code.
- oniryon- chiptune musics.
External links
- Author's website - http://www.madpxl.com/crocodingus (archived)
- NeoFlash - https://www.neoflash.com/forum/index.php?topic=5320.0