More actions
m (Text replacement - "|source=https://dlhb.gamebrew.org/dshomebrew/" to "|source=https://dlhb.gamebrew.org/dshomebrew2/") |
No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 8: | Line 8: | ||
|version=2012 | |version=2012 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/ | |download=https://dlhb.gamebrew.org/dshomebrew2/pixelfixer.zip | ||
|website=http://gbatemp.net/threads/pixelfixer-for-ds2-and-nds.333968 | |website=http://gbatemp.net/threads/pixelfixer-for-ds2-and-nds.333968 | ||
|source=https://dlhb.gamebrew.org/dshomebrew2/pixelfixer. | |source=https://dlhb.gamebrew.org/dshomebrew2/pixelfixer.zip | ||
}} | }} | ||
Unstuck pixels by flashing the screen in different colors. It is coded in scripting language BAGASM by BassAceGold, which has an interpreter on the NDS, DS2 and the PC. | Unstuck pixels by flashing the screen in different colors. It is coded in scripting language BAGASM by BassAceGold, which has an interpreter on the NDS, DS2 and the PC. |
Latest revision as of 02:42, 21 August 2024
PixelFixer for NDS and DS2 | |
---|---|
General | |
Author | BassAceGold |
Type | Other Apps |
Version | 2012 |
License | Mixed |
Last Updated | 2012/09/08 |
Links | |
Download | |
Website | |
Source | |
Unstuck pixels by flashing the screen in different colors. It is coded in scripting language BAGASM by BassAceGold, which has an interpreter on the NDS, DS2 and the PC.
Installation
Install for NDS (requires ARGV support):
Download and extract file.
Copy PixelFixer.nds to SD card anywhere.
Install for DS2 (using Menus with ARGV support such as iMenu, BAGPlug):
Copy PixelFixer.plg and pixelFixer.asm to SD card (must be same folder).
Run PixelFixer.plg.
Install for DS2 (using Standard Plugin Menu):
Copy PixelFixer.plg and pixelFixer.asm to the _dstwoplug folder.
Run PixelFixer.plg.
User guide
The source is the pixelFixer.asm file that comes in the DS2 folder, it can be viewed with a standard text editor.
With the DS2 version, you can make their own changes, like adding more colors, or modifying the existing ones by editing the source code.
Controls
R - Swap screens
Start - End program (DS2 can exit back to menu)