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Cartoon Combatt: Flying Circus Vita: Difference between revisions

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|version=Prototype
|version=Prototype
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/vitahomebrews/cartooncombattflyingcircusvita.7z
|downloadraw=[https://mrkane.itch.io/cartoon-combatt-flying-circus Download on itch.io]
|website=https://mrkane.itch.io/cartoon-combatt-flying-circus
|website=https://mrkane.itch.io/cartoon-combatt-flying-circus
|source=
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|donation=https://mrkane.itch.io/cartoon-combatt-flying-circus
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|image_alt=Cartoon Combatt: Flying Circus
|image_alt=Cartoon Combatt: Flying Circus
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This is the initial build that serves as a test for the game "Open Skies," which commenced development in 2017 for mobile and PlayStation Vita using Unity 3D. The current version has very basic behavior, featuring a single test-run with a few shootable enemies and a range of underlying mechanics that aren't yet used.
This is the initial build that serves as a test for the game "Open Skies," which commenced development in 2017 for mobile and PlayStation Vita using Unity 3D.
 
The current version has very basic behavior, featuring a single test-run with a few shootable enemies and a range of underlying mechanics that aren't yet used.


==Screenshots==
==Screenshots==

Latest revision as of 07:49, 20 February 2024

Cartoon Combatt: Flying Circus
Cartooncombattflyingcircusvita.png
General
AuthorMRKane
TypeAction
VersionPrototype
LicenseMixed
Last Updated2023/05/12
Links
Download on itch.io
Website

This is the initial build that serves as a test for the game "Open Skies," which commenced development in 2017 for mobile and PlayStation Vita using Unity 3D.

The current version has very basic behavior, featuring a single test-run with a few shootable enemies and a range of underlying mechanics that aren't yet used.

Screenshots

Cartooncombattflyingcircusvita.png

Changelog

Prototype

  • First Release.

External links

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