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NXQuake Switch: Difference between revisions

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|version=0.2.0
|version=0.2.0
|license=GPL-2.0
|license=GPL-2.0
|download=https://dlhb.gamebrew.org/switchhomebrews/nxquake.7z
|download=https://dlhb.gamebrew.org/switchhomebrews/nxquake.7z?k33p0fil35
|website=https://gbatemp.net/threads/nxquake-a-quake-port.517031/
|website=https://gbatemp.net/threads/nxquake-a-quake-port.517031/
|source=https://github.com/fgsfdsfgs/nxquake
|source=https://github.com/fgsfdsfgs/nxquake
|donation=
}}
}}
Switch port of [https://disenchant.net/tyrquake/ TyrQuake] (only the NetQuake part).
Switch port of [https://disenchant.net/tyrquake/ TyrQuake] (only the NetQuake part).

Latest revision as of 04:04, 5 February 2024

NXQuake
Nxquake.png
General
Authorfgsfdsfgs
TypeShooter
Version0.2.0
LicenseGPL-2.0
Last Updated2018/09/15
Links
Download
Website
Source

Switch port of TyrQuake (only the NetQuake part).

Features

  • Hardware-accelerated OpenGL ES2-based rendering in 1280x720.
  • Sound (but no music yet).
  • Support the Mission Packs and other mods compatible with vanilla Quake, with a simple mod selector menu.
  • Analog controls (not perfect).

Installation

Download the latest release, extract the zip and place the NRO into /switch/nxquake/ on your SD card.

  • If you want to play the shareware version of Quake (included), copy pak0.pak to /switch/nxquake/id1/.
  • If you have the full version, copy both pak0.pak and pak1.pak to /switch/nxquake/id1/.
  • If you want to play Scourge of Armagon, copy pak0.pak from hipnotic to /switch/nxquake/hipnotic/.
  • If you want to play Dissolution of Eternity, copy pak0.pak from rogue to /switch/nxquake/rogue/.

Make sure the pak files and the id1 directory have all-lowercase names, just in case.

Mission Packs and mods are supported. If you have more game folders than just id1 in /switch/nxquake/, a mod select menu will pop up when you launch NXQuake.

User guide

Some notes:

  • If it crashes and exits back to HBL/Horizon silently, you can check /switch/nxquake/error.log.
  • For whatever reason after you select a mod in the mod menu the game will hang for like 5 seconds before loading the first demo.
  • It is recommended to exit the game using the Quit option in the menu, don't just press the Home button, use Y to confirm the exit prompt.
  • Multiplayer doesn't work yet.

Screenshots

nxquake2.png

nxquake3.png

nxquake4.png

Changelog

v0.2.0 2018/09/15

  • Added OpenGL renderer.
  • Added icon.

v0.1.1. 2018/08/28

  • Fixed some stuff in the menus/settings.
  • Resolution now saves properly.
  • Added look pitch invert.

v0.1.0 2018/08/23

  • Initial release. Still very buggy and not very user-friendly.

Credits

  • Kevin Shanahan (aka Tyrann) for TyrQuake.
  • Rinnegatamante for some input-related code I copypasted from vitaQuake.
  • some nice people from the ReiSwitched Discord for testing (especially Drakia, Crusatyr and Patrick).
  • id Software for Quake.

External links

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