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Everybodys Bubbles Vita: Difference between revisions

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|title=Vita Homebrew Games (Puzzle) - GameBrew
|title=Vita Homebrew Games (Puzzle) - GameBrew
|title_mode=append
|title_mode=append
|image=everybodybubblesvita2.jpg
|image=everybodybubblesvita2.png
|image_alt=Everybody's Bubbles
|image_alt=Everybody's Bubbles
}}
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=Everybody's Bubbles
|title=Everybody's Bubbles
|image=everybodybubblesvita2.jpg
|image=everybodybubblesvita2.png
|description=Port of UnityBubbleGame for PS Vita.
|description=Port of UnityBubbleGame for PS Vita.
|author=Rinnegatamante
|author=Rinnegatamante
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|website=https://www.psx-place.com/threads/releas-everbodys-bubbles-port-of-an-indie-chinese-bubble-game-made-with-unity.36764/
|website=https://www.psx-place.com/threads/releas-everbodys-bubbles-port-of-an-indie-chinese-bubble-game-made-with-unity.36764/
|source=https://github.com/Rinnegatamante/UnityBubbleGame/
|source=https://github.com/Rinnegatamante/UnityBubbleGame/
|donation=https://www.patreon.com/Rinnegatamante
}}
}}
Everybody's Bubbles is a port of an open source Chinese game UnityBubbleGame inspired to Candy Crush available for Android and iOS.  
Everybody's Bubbles is a port of an open source Chinese game UnityBubbleGame inspired to Candy Crush available for Android and iOS.  
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You have to make the highest possible score in 60 seconds by tapping bubbles with same colors in group of 3 or more.
You have to make the highest possible score in 60 seconds by tapping bubbles with same colors in group of 3 or more.


'''Note:''' Be sure to increase the CPU and ES4 clocks with a plugin (e.g. [[PSVshell Vita|PSVshell]]) since Unity doesn't really allow to modify standard clock for apps (it does only allow to change Power Mode to alter CPU and ES4 speeds but those come with disadvantages such as fully disabling WiFi or dimming OLED screen.
'''Note:''' Be sure to increase the CPU and ES4 clocks with a plugin (e.g. [[PSVshell Vita|PSVshell]]) since Unity doesn't really allow to modify standard clock for apps (it does only allow to change Power Mode to alter CPU and ES4 speeds but those come with disadvantages such as fully disabling WiFi or dimming OLED screen).


==Screenshots==
==Screenshots==
everybodybubblesvita3.jpg
https://dlhb.gamebrew.org/vitahomebrews/everybodybubblesvita3.png


==Media==
==Media==
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==Credits==
==Credits==
* superzhan for creating the original game and releasing its sourcecode.
superzhan for creating the original game and releasing its sourcecode.
* All my patroners for their awesome support.
 
All my patroners for their awesome support.


== External links ==
== External links ==
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* VitaDB - https://vitadb.rinnegatamante.it/#/info/794
* VitaDB - https://vitadb.rinnegatamante.it/#/info/794
* PSX-Place - https://www.psx-place.com/threads/releas-everbodys-bubbles-port-of-an-indie-chinese-bubble-game-made-with-unity.36764/
* PSX-Place - https://www.psx-place.com/threads/releas-everbodys-bubbles-port-of-an-indie-chinese-bubble-game-made-with-unity.36764/
[[Category:Mobile game ports on Vita]]
[[Category:Vita game ports]]

Latest revision as of 05:29, 26 October 2024

Everybody's Bubbles
Everybodybubblesvita2.png
General
AuthorRinnegatamante
TypePuzzle
Version1.0
LicenseMixed
Last Updated2022/03/14
Links
Download
Website
Source
Support Author

Everybody's Bubbles is a port of an open source Chinese game UnityBubbleGame inspired to Candy Crush available for Android and iOS.

User guide

You have to make the highest possible score in 60 seconds by tapping bubbles with same colors in group of 3 or more.

Note: Be sure to increase the CPU and ES4 clocks with a plugin (e.g. PSVshell) since Unity doesn't really allow to modify standard clock for apps (it does only allow to change Power Mode to alter CPU and ES4 speeds but those come with disadvantages such as fully disabling WiFi or dimming OLED screen).

Screenshots

everybodybubblesvita3.png

Media

Everybody's Bubbles - PSVita Port (Rinne4Fun)

Changelog

v1.0

  • First Release.

Credits

superzhan for creating the original game and releasing its sourcecode.

All my patroners for their awesome support.

External links

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