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{{Infobox | {{Infobox DS Homebrews | ||
| title | |title=DuckSlinger | ||
| image | |image=Duckslinger2.png | ||
| type | |description=Piano on DS. | ||
| version | |author=Ken Snyder (coda) | ||
| | |lastupdated=2009/04/24 | ||
| | |type=Music Apps | ||
|version=r49 | |||
| | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/dshomebrew2/duckslinger.zip | |||
}} | |website=http://duckslinger.s3m.us | ||
}} | |||
DuckSlinger is a tracker for the Nintendo DS. Its aim is to use the unique hardware of the DS to make an intuitive tool for quickly creating chiptune-style music. | |||
It was submitted to the Wild Demo competition at Blockparty 2009 and in the 2nd place. | It was submitted to the Wild Demo competition at Blockparty 2009 and in the 2nd place. | ||
Line 18: | Line 18: | ||
It has 5 sound modes and 7 ways to make the tone sound to adjust from. | It has 5 sound modes and 7 ways to make the tone sound to adjust from. | ||
There is also a mode | There is also a play mode (with 2 original demo songs), if playing the wrong note, for 2 second the note will not be played. | ||
'''Sample songs:''' | |||
Duckslinger uses song0.ctm - song8.ctm for its save slots. | |||
Rename the sample songs to the appropriate name to load it in that slot. | |||
[[ | To use the save/load feature you will need to [[DLDI|DLDI]] patch the .nds file. | ||
==Controls== | ==Controls== | ||
D-Pad/A/B/X/Y - Move cursor | |||
Hold L/R - Switch subscreen: use touchscreen to move around | |||
Hold Select - Selection (Move cursor to expand selection) | |||
Up/Down (selection active) - Transpose +/- 1 Octave | |||
Left/Right (selection active) - Transpose +/- 1 Semitone | |||
Tap Select - De-select | |||
Start - Fill pattern with rows above cursor | |||
==Compatibility== | ==Compatibility== | ||
Tested on | Tested on R4DS and no$gba. | ||
==Changelog== | |||
'''r49''' | |||
* Tested with R4DS and no$gba. Hopefully it should work unmodified on any card, but you need DLDI patching for loading/saving songs. | |||
==External links== | |||
* Author's website - http://duckslinger.s3m.us | |||
* pouët.net - http://pouet.net/prod.php?which=53103 |
Latest revision as of 12:39, 20 August 2024
DuckSlinger | |
---|---|
General | |
Author | Ken Snyder (coda) |
Type | Music Apps |
Version | r49 |
License | Mixed |
Last Updated | 2009/04/24 |
Links | |
Download | |
Website | |
DuckSlinger is a tracker for the Nintendo DS. Its aim is to use the unique hardware of the DS to make an intuitive tool for quickly creating chiptune-style music.
It was submitted to the Wild Demo competition at Blockparty 2009 and in the 2nd place.
User guide
It has 5 sound modes and 7 ways to make the tone sound to adjust from.
There is also a play mode (with 2 original demo songs), if playing the wrong note, for 2 second the note will not be played.
Sample songs:
Duckslinger uses song0.ctm - song8.ctm for its save slots.
Rename the sample songs to the appropriate name to load it in that slot.
To use the save/load feature you will need to DLDI patch the .nds file.
Controls
D-Pad/A/B/X/Y - Move cursor
Hold L/R - Switch subscreen: use touchscreen to move around
Hold Select - Selection (Move cursor to expand selection)
Up/Down (selection active) - Transpose +/- 1 Octave
Left/Right (selection active) - Transpose +/- 1 Semitone
Tap Select - De-select
Start - Fill pattern with rows above cursor
Compatibility
Tested on R4DS and no$gba.
Changelog
r49
- Tested with R4DS and no$gba. Hopefully it should work unmodified on any card, but you need DLDI patching for loading/saving songs.
External links
- Author's website - http://duckslinger.s3m.us
- pouët.net - http://pouet.net/prod.php?which=53103