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Reverb is a puzzle homebrew game based on the Flash game [https://armorgames.com/play/1150/compulse Compulse]. == User guide == This game is about trying to get the white ball into the big purple one while fighting gravity and friction with anti-gravity blocks. You also want to get to the finish point with the shortest run, least amount of anti-gravity blocks, and fastest build time. You have to avoid obstacles like bombs, walls, and traps, while jumping through portals and grabbing keys. == Controls == '''In game:''' D-Pad or Analog - Move the mouse L+Analog - Move the mouse slower Cross - Press and hold on the boxes to make new ones and place around on the course Circle - Reset the level Square - Delete the top block under the mouse Start - Release the ball Select - Pause the game '''Pause menu:''' Select - Resume the game Up/Down - Change the selection == Screenshots == https://dlhb.gamebrew.org/psphomebrew/images/reverbpsp2.png https://dlhb.gamebrew.org/psphomebrew/images/reverbpsp3.png == Changelog == '''1.2 2008/05/06''' * Added main menu and in game pause-menu. * Added background music. * Added somewhat of a H.U.D. * "One-way" walls and floors. * Option to turn music on or off. * Fixed exit function (used to exit to Lowser if it was running, else it crashed). * Some graphic updates. * Timer now counts on how long it takes to finish the level (used to count how long it took ball to get to finish). * Shows number of used blocks. * Shows the expected number of blocks to use to finish the level, plus a challenge number also. * Small improvements in physics and gravity. * Greyed out menu items show what is expected in next release. * Some bug fixes. * Known Bugs: ** Death animation (stars) slowed down a bit. This is to keep the game from slowing down until I find a way around it. ** Usual collision limitations. ** timer will sometimes jump up an extra 7000 seconds, for some unknown reason. ** If more than one green/ yellow block is placed, it increases the strength of a single one. Still counts the new block. ** Game slows down a small bit if block count is around 15 or 16. '''First Update 2008/04/26''' * Added Bombs, Death animations (stars). * Changed squares to balls. * Small speed up. * 5 levels. * Some bug fixes. '''2008/04/28''' * Initial release. == External links == *QuickJump - http://forums.qj.net/psp-development-forum/139742-update-reverb-1-2-a.html [[Category:Lua games on PSP]]
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