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{{#seo: |title=GameBrew |title_mode=append |image=reboundgbc.png |image_alt=Rebound }} Rebound is a bouncing ball game for Game Boy Color made for the Game Boy Competition 2021 (Game). == Features == * Colorful graphics. * Awesome music. * Coded in pure assembly. * [https://github.com/DevEd2/ReboundGB/ Open source]. * Stuff. == Story == One day, our hero Boink was having a nice day out with his girlfriend Ploink. Suddenly, an evil wizard appeared and kidnapped her! Not only that, but the wizard cast a wicked spell on Boink that caused him to bounce uncontrollably! The wizard disappeared with Ploink just as suddenly as he appeared, but not before dropping a strange map amidst all the confusion. The map led to an ancient Maztactl temple - this must be the wizard's hideout! And so, Boink decides to set off on a voyage to the mysterious temple. Will he be able to break the spell and reunite with his girlfriend? == Controls == Left/Right - Jump to the left/right A - Jump higher B - Jump lower Start - Pause/Resume game == Screenshots == https://dlhb.gamebrew.org/gbhomebrews/reboundgbc2.png https://dlhb.gamebrew.org/gbhomebrews/reboundgbc3.png https://dlhb.gamebrew.org/gbhomebrews/reboundgbc4.png https://dlhb.gamebrew.org/gbhomebrews/reboundgbc5.png ==Media== '''Rebound (GBC homebrew game) - Gameplay preview 1''' ([https://www.youtube.com/watch?v=XZxg0y4mqTY DevEd]) <br> <youtube>XZxg0y4mqTY</youtube> == Changelog == '''v1.4.3''' * Fixed a crash that made Level 5 unbeatable. '''v1.4.2''' * Fixed a visual glitch related to room transitions. '''v1.4.1''' * Fixed a game crash bug that was accidentally introduced in the previous update. '''v1.4''' * Fixed a bug that caused corrupt graphics to appear on-screen briefly after starting the game. * Tweaked enemy bouncing behavior; it now works as described in the readme under the "general tips" section. '''v1.3''' * Added a "STAGE CLEAR" graphic to make the end-of-level sequence more interesting. '''v1.2''' * Enemies can now be defeated simply by bouncing off of them from above. * The high bounce can now be cancelled by releasing the A button. * Updated the fish enemy sprite to make it more clear that it can't be killed. * Fixed an out-of-bounds glitch in level 6. * Minor level layout tweaks. '''v1.1''' * Some level layout tweaks. * Fixed coin count not getting reset upon returning to the title screen after a game over or by reaching the end screen. * The debug menu is now accessible on non-debug builds through a button combo on the title screen. '''v1.0''' * Initial release. == External links == * itch.io - https://deved.itch.io/rebound * GitHub - https://github.com/DevEd2/ReboundGB/ * gbdev.io - https://gbdev.io/gbcompo21.html * GitHub - https://github.com/gbdev/gbcompo21 [[Category:Game Boy Competition 2021]]
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