Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

FCE Ultra RX Wii

From GameBrew
(Redirected from Fce Ultra Rx Wii)
FCE Ultra RX Wii
Fceultrarxwii2.png
General
AuthorNiuuS, Tantric (dborth)
TypeConsole
Version1.7.0
LicenseMixed
Last Updated2019/01/19
Links
Download
Website
Source

FCE Ultra RX is a modified version of FCEUltra GX, a Nintendo Entertainment System emulator for x86-based PCs (Windows/Linux). It allows you to play NES games on your Wii or GameCube.

Some of the highlights of FCE Ultra RX:

Features

  • NES Compatibility based on FCEUX 2.2.3+ (git 21c0971).
  • Wiimote, Nunchuk, Wii Classic/Classic Pro, and GameCube controller support.
  • Wii U Pro, NES and SNES Classic controller support.
  • 1-4 Players Support.
  • Zapper support.
  • Famicom 3D System support.
  • Cheat support (.CHT files and Game Genie).
  • iNES, FDS, VS, UNIF, and NSF ROM support.
  • Auto Load/Save Game States and RAM.
  • Custom controller configurations.
  • SD, USB, DVD, SMB, Zip, and 7z support.
  • Custom controller configurations.
  • 16:9 widescreen support.
  • Original/filtered (Sharp & Soft))/Unfiltered video modes.
  • Turbo Mode - up to 2x the normal speed.
  • IPS/UPS automatic patching support.
  • Open Source.

Installation

If you are using the Homebrew Channel, just copy over the apps folder included in the archive into the root of your SD card.

By default, roms are loaded from fceugx/roms/ and saves or preferences are stored in fceugx/saves/.

You can load roms from SD card (Front SD or SD Gecko), USB, DVD, or SMB share. Note that if you are using the Homebrew Channel, to load from USB, DVD, or SMB you will first have to load FCEURX from SD, and then set your load method preference.

If you are planning to use your Network (LAN) to load and/or save games from you will need to enter in the SMB share settings you have setup on your computer via the Settings menu. You will need to enter in the SMB Share IP, Share Name, Share Username and Share Password.

User guide

Famicom Disk System (FDS)

FCE Ultra RX supports loading FDS games. The FDS BIOS is required - put it in your fceugx folder, and name it disksys.rom (should be 8 KB in size).

You can switch disks using the A button (by default). The mapped button can be changed under Controller Configuration ("Special" button).

Compatibility is limited, so check that the game in question works on FCEUX for Windows before asking for help.

3D game support

Supported Famicom 3D System games:

  • Highway Star.
  • Famicom Grand Prix II.
  • 3D Hot Rally.
  • JJ (Tobidase Daisakusen Part 2).
  • Cosmic Epsilon.
  • Attack Animal Gakuen.

Supported anaglyph games:

  • The 3-D Battles of World Runner (Tobidase Daisakusen).
  • Rad Racer.

Emulator options

Palette - The colors used while viewing the game:

  • Default . loopy . quor . chris . matt.
  • pasofami . crashman . mess . zaphod-cv.
  • zaphod-smb . vs-drmar . vs-cv . vs-smb.

Timing - NTSC or PAL (Depends if you're running a PAL or NTSC game).

Screenshots

fceultrarxwii3.png fceultrarxwii4.png

fceultrarxwii5.png fceultrarxwii6.png

fceultrarxwii7.png fceultrarxwii8.png

Changelog

1.7.0 2019/01/19

  • Prevent infinite loop loading cheats [Tantric].
  • Go Back is no longer the first item highlighted for Settings [Tantric].
  • Prevent overrunning the file buffer [Tantric].
  • (eg: loading a game cover image that's too big).

1.6.0 2019/01/17

  • New color palettes added:
    • Restored Wii Virtual Console (removes 30% black from every color).
    • PAL / NESCAP / HYBRID (a balance between Composite and RGB).
    • Thanks to SuperrSonic, FirebrandX, RGBSource and Tanooki16 for all the palettes included.
  • Add DSP halt-unhalt when switching between sound modes [Tantric].
  • Clean up audio code a little [Tantric].
  • Fix audio pop when returning to a game [Tantric].

1.5.0 2019/01/10

  • Core updated to FCEUX 2.2.3+ (git 21c0971) [Tantric].
  • Add soft and sharp video filtering options [Tantric].
  • Update color palettes [Tanooki16].

1.4.0 2019/01/08

  • Allow loader to pass 2 arguments instead of 3 for autoload [libertyernie].
  • Automatically create preview image dirs if they don't exist [Tantric].
  • Remove update check.
  • Change "Artworks" to "Artwork".

1.3.0 2019/01/06

  • Port option to not append "Auto" from vbagx [libertyernie].

1.2.0 2019/01/05

  • Add PocketNES interoperability [libertyernie].
  • Ability to load PocketNES ROMs that contain one NES ROM [libertyernie].
  • Ability to read/write PocketNES SRAM data if it already exists.[libertyernie].
  • Update makefiles [libertyernie].
  • Add missing file [libertyernie].
  • Makefile fix [libertyernie].
  • Clean file before loading [libertyernie].
  • Fixes to get it working (i think) [libertyernie].
  • Update goombasav [libertyernie].
  • Edit fceuram to compile with newer goombasav [libertyernie].
  • Remove sounds and music from GUI to save resources (specially for the GC port).

1.1.0 2018/12/30

  • Preferences saving.
  • New version number.
  • Unique settings file.

1.0.0 2017/05/09

  • New color scheme.
  • Screenshots / Covers / Artworks are selectable again inside Settings.
  • Fixed GC build.

Credits

  • Coding & menu design - Tantric.
  • Menu artwork - the3seashells.
  • Logo - NiuuS.
  • Logo design - mvit.
  • Additional updates/fixes - Zopenko, Burnt Lasagna, Askot, emukidid, NiuuS, Tanooki16.
  • FCE Ultra GX GameCube - SoftDev, askot & dsbomb.
  • FCE Ultra - Xodnizel.
  • Original FCE - BERO.
  • libogc/devkitPPC - shagkur & wintermute.
  • FreeTypeGX - Armin Tamzarian.

And many others who have contributed over the years.

External Links

Advertising: