Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

vitaSnake

From GameBrew
vitaSnake
Vitasnake2.png
General
AuthorGrzybojad
TypeArcade Games
Version1.5
LicenseGPL-3.0
Last Updated2019/04/29
Links
Download
Website
Source

A snake game with smooth rotation made for the PS Vita.

With 5 game modes, each with 2 difficulty modes, there are 10 unique ways to play. Customise your experience further with custom themes available in the options menu.

Controls

Left Analog/D-Pad or Touch - Control the snake

Cross - Boost your speed

Start - Pause the game

Screenshots

vitasnake3.png

vitasnake4.png

vitasnake5.png

Media

vitaSnake - Official Trailer HD (Grzybojad)

Changelog

v1.5

  • The snake no longer "gets scared" when playing Lazy Snake.
  • Added mode names to difficulty select menu.
  • Added stat tracking.
  • Remade the Game Over screen.
  • Added a credits screen.
  • Improved particles.

v1.4

  • Added 4 new game modes.
  • Added effects to the collectable.
  • You can control the snake using the back touch panel.
  • Added a random splash text to main menu.
  • Added a mushroom collectable.
  • The game is now framerate independent.
  • Added 4x MSAA.
  • Fixed a few bugs.
  • Small usability improvements.
  • Small visual tweaks.

v1.3

  • Fixed the "hardcore border" showing up in unintended menus.
  • Changed the border color with Nokia background to match the theme.
  • Updated Nokia player texture.

v1.2

  • Added the ability to control the snake with the touchscreen.
  • Added touch controls to the options menu.
  • Added the ability to choose the apple "style" in the options menu.
  • Lot's of smaller tweaks and changes that you can read more about in the commits.

v1.1

  • Fixed a bug that allowed the player to turn at double the speed by using the dpad and analog stick at the same time.
  • Fixed a bug where the left/right controls in the options menu were reversed when using the left analog stick.
  • Added proper dpad control behaviour in "simplified" mode.

v1.0

  • Remade all textures and added multiple alternative player and background textures.
  • Added sound effects.
  • Added touch controls to menus.
  • Added a “simplified” control scheme.
  • Made the snake move much more smoothly.
  • Streamlined the difficulty options to ‘Casual’ and ‘Hardcore’.
  • Updated livearea with art by Catter.

v0.7

  • You can now choose from 3 difficulty options, play on Easy, Normal or Hard, with separate high scores for each.

v0.6

  • New pause and game over screens.
  • Bugfixes.

v0.5

  • Added a new main menu screen with selectable options.
  • Added a "How to play" screen.
  • Added a highscore system.
  • Remade the "Game over" screen.
  • Added a "speed boost" you can use by holding X.
  • Shortened the body parts following distance.

v0.4

  • Finally a custom icon and livearea have been added. Also made the pause and game over screens look much better.

v0.3

  • In this version you can finally lose by biting your tongue, which means this can now be classified as a "video game" cool. Have fun.

v0.2

  • This new release is more about the back-end then the gameplay, but START now pauses the game instead of quitting, so that's nice.

v0.11

  • No new features or things done, just a little cleanup. The game's textures are now properly destroyed at exit, and drawing the score was moved to the Collectable's renderScore() method.

v0.1

  • For now the game doesn't have a losing condition, so you can collect as many apples as you want, each apple collected makes the snake longer, like in the classic snake game.

External links

Advertising: