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Sys-tune Switch

From GameBrew
sys-tune
Systunenx.png
General
AuthorHookedBehemoth
TypeOverlays
Version2.0.0
LicenseMixed
Last Updated2023/09/07
Links
Download
Website
Source
Support Author

Background audio player for the Nintendo Switch + Tesla overlay.

Installation

  • Download the release zip from here.
  • Extract the zip to the root of your SD card.
  • Put mp3/flac or wav files to your SD card.

Make sure you have Tesla Menu and nx-ovlloader installed.

You can manage playback via the Tesla overlay in the release.

User guide

How to play music only on the home menu[1]:

  • Launch sys-tune overlay.
  • Scroll down to "Play / Pause" section and click on "Tune (default)" once until it says "Pause".
  • Whilst on the home menu and without a game launched in the background, scroll down to "Play / Pause" section and click on "Tune" twice until it says "Play".
  • (it will say "Play" by default, but you need to click the option at least once for it to be saved to the config file).

Certain games crash when using sys-tune due to resource limits[2], you can manually create a blacklist by configuring the /config/sys-tune/blacklist.ini file:

[blacklist]
0100F2300D4BA000 = false

Controls

Y - Shuffle

X - Play/Pause

ZR/ZL - Seek

Screenshots

systunenx5.png systunenx4.png

Media

Play Music On Switch Home Menu | sys-tune TUTORIAL (Manito)

Changelog

v2.0.0

  • What's Changed:
    • Bulk song queuing by @lucasdepetrisd in #32.
    • add some config options by @ITotalJustice in #35.
    • Retain settings after restarts.
    • Game audio volume settings for per game volume control.
    • Playback based on titleID.
      • Can be used for home menu background music.
  • Fixes:
    • Playback will stop instead of crashing on certain games #10.
      • The list of games can be configured in "/config/sys-tune/blacklist.ini".
[blacklist]
0100F2300D4BA000 = false

v1.2.2

  • Fix for 16.0.0.

v1.2.1

  • Fix the music browser if the folder sdmc:/music/ isn't used.

v1.2.0

  • Add option to shut down service.
    • This is to work around an issue with some games that use up all audio renderer sessions.
    • The next time you open the overlay it will start the service again.
  • Playlist now shows everything.
  • Drop Atmosphere-libs in favor of p-sam's IPC server used in sys-clk.
    • Frees up some memory.
    • Lowers compilation time by a lot.
  • Recompiled overlay with latest libtesla.
    • An bug in earlier versions could cause a crash if too many overlays were opened.

v1.1.2

  • Implemented flac and wav support.
  • Implement seeking in tracks.
  • mp3's are now fully scanned.
    • This fixed an issue where some songs with varying compression levels showed a wrong total length.
  • Switched to audrv/audren.
    • This fixed an issue where sleep worsened audio output quality.
  • Now utilizes ams::fs.
    • This reduced memory usage slightly.

At devs:

  • API version bump.
  • files are now mapped with sdmc:/.
  • new call added for seeking.
  • CurrentStats struct changed.

v1.0.0

  • Initial release.

Credits

Special thanks to:

References

External links

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