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PokeCalcNTR For Gen 6 3DS

From GameBrew
pokeCalcNTR For Gen 6
Pokecalcntr3ds2.png
General
Authorzaksabeast
TypePlugins
Version0.3.0
LicenseMixed
Last Updated2018/10/05
Links
Download
Website
Support Author

The RNG Tool Suite for the 3DS.

Features

  • Multiple Menus and Views:
    • X+Up for Menu, help, and features.
    • Wild Pokemon View.
    • Party Pokemon View, including all members of the party.
    • Egg View.
    • And RNG View.
  • RNG Tools:
    • View Initial Seeds.
    • View Current Seeds.
    • View Frames.
    • Pause and Unpause the game Live.
    • Frame Advance while paused.
  • Multiple Breeding Tools:
    • Egg Species Line Checking.
    • Remaining Egg Cycle Counter.
    • Notification for Egg at Nursery.
  • TSV/PSV Checking:
    • Check Your own TSV and Pokemon's PSVs.
  • Stats Affected by Nature.
  • IVs highlighted green or red depending on really high or really low stats.
  • Pokemon EVs for EV training.
  • Pokemon Moves for Egg Moves and breeders.
  • A Pokemon's PSV will be highlighted if it matches its TSV (meaning that it's a shiny Pokemon).

Installation

Extract the "plugin" folder to the root of your sd card. Merge any folders it asks for.

Make sure the NTR Debugger is enabled before using. It is recommended using BootNTR Selector as this starts the debugger by default.

User guide

What is Pokemon RNG

RNG abuse is when players abuse a Pokemon game's random number mechanics to encounter any wild Pokemon, a legendary with any stats, or even breed a shiny Pokemon without any cheats, just the press of a button.

To achieve this, researchers figure out how the game's random number mechanics work and build tools to recreate the game mechanics on computers. These tools can find a desired Pokemon and tell us everything we need to obtain it.

Notes

  • ORAS and XY Plugins can now find the seed on their own.
  • You will need wwwwwwzx's 3DS RNG Tool to predict the PRNG.
  • Guides can be found on PokemonRNG.com.

Troubleshooting

The plugin isn't working/doesn't load:

  • Update your console to 11.5.
  • Update NTR to 3.5.
  • Update ORAS to 1.4.
  • Update XY to 1.5.
  • ORAS and XY have two different plugins - make sure you have the correct one.
  • Do not use Mode 3 NTR for Gen 6.
  • If the plugin doesn't load, reboot - this is common for non-extended memory plugins (like PCalcG6).

I pushed "A" and the game unpaused, but my battle didn't start/didn't press "A":

  • Make sure you hold down "A" instead of just tap it.

The Pokemon's frame I got is far away from the frame I wanted:

  • Make sure you don't have a Pokemon with the "Synchronize" ability at the first slot in your party.

I'm on an odd/even frame, but my target is on an even/odd frame:

  • Saving your game will often switch frames from odd to even.
  • (Make sure to do this before you're right next to your target frame and can't save).

Media

Poké Transporter RNG using PokeCalc NTR (Lotad)

Controls

Current Key Combos:

X+Up - Key Combo Menu

Start+Down - Egg Seed View

Start+Up - RNG Tools

Start+Left - Wild Pokemon View

Start+Right - Party Pokemon View

Select+Left - Party Pokemon View -1 Slot, Switch to the other daycare (Egg View), Switch Horde Pokemon -1 Slot (Wild View)

Select+Right - Party Pokemon View +1 Slot, Switch to other daycare (Egg View), Switch Horde Pokemon +1 Slot (Wild View)

Start+Select - Pause Game

Pause+A - Unpause Game

D-Pad+Y+A - Unpause (this helps with certain RNG types)

Pause+Start - Unpause Game

Pause+Select - Advance One Frame

Changelog

v0.3.0

ORAS:

  • Reseeding now works with accurate frame counts, and if SRing was possible, this would still be faster
  • After getting a seed, but before loading your save, press "B" to get to the title screen, then "A" to have the game reseed and the plugin show proper frames.
  • Wild Pointers for Pokemon in the Ram are now accurately functioning, which heavily reduces lag
  • For no lag on n3ds, use Luma's Roselina or NTR to Enable the L2 Cache and set the clock speed to 804mhz.
  • This should also fix any missing Pokemon locations in the ram that pcalc could not previously find.
  • Wild and party views now show Moves and EVs.
  • Horde Battle Slot 1 should now be fixed.
  • A Pokemon's PSV will be green if the Pokemon is a shiny Pokemon.
  • Version number is now in the "Game View" window for debugging purposes and proofs.
  • Further improvements to overall plugin stability and other minor adjustments have been made to enhance the user experience.

XY:

  • Reseeding now works with accurate frame counts, and if SRing was possible, this would still be faster.
  • After getting a seed, but before loading your save, press "B" to get to the title screen, then "A" to have the game reseed and the plugin show proper frames.
  • Wild Pointers for Pokemon in the Ram are now accurately functioning, which heavily reduces lag.
  • For no lag on n3ds, use Luma's Roselina or NTR to Enable the L2 Cache and set the clock speed to 804mhz.
  • This should also fix any missing Pokemon locations in the ram that pcalc could not previously find.
  • Wild and party views now show Moves and EVs.
  • Added Horde Battle Slots.
  • A Pokemon's PSV will be green if the Pokemon is a shiny Pokemon.
  • Version number is now in the "Game View" window for debugging purposes and proofs.
  • Further improvements to overall plugin stability and other minor adjustments have been made to enhance the user experience.

v0.2.0

  • ORAS and XY Plugins can now get the Initial Seed by itself.
    • No more dependency on a reliable network.
  • ORAS Plugin shows if any seed is being forced (0xAABBCCDD using the patch, or any other seed using the modified patch).
    • Users can still use these seeds for personal reasons, but proofs and PCalc will only show "Forced Seed" where the init seed is located.
      • This allows proofs to not be spoofed for community usage, while still allowing personal collections to grow.
  • ORAS Horde Slots are now accessible.
  • ORAS can now use the directional pads to unpause with "A" like the XY Plugin.
  • Various performance improvements among both ORAS and XY.

v0.1.0

  • First Release.

Credits

  • Patrons - @Real.96, @Mike007899, @Djura, @gyaratoast, Chimera[a]Discord, Moxxx[a]Discord, CptnObvious[a]Discord, Bumba[a]Discord, Vovvy[a]Discord, TORNADO[a]Discord, Evo100hrs[a]Discord, IcedPlatinum[a]Discord, Kamali[a]Discord, Sipanale[a]Discord - Thank you so much.
  • Shiny_Sylveon for being there for me and being amazing at doing so (among many other things like testing, giving ideas, helping creatively).
  • Admiral_Fish for helping code pokeCalcNTR-Gen6.
  • Zep715 and wwwwwwzx for helping reverse engineer Gen 6.
  • wwwwwwzx for his 3DSRNGTool - which enables us all to use PCalcG6.
  • Real96 for getting us in contact with Zep715 and wwwwwwzx as well as all the testing.

External links

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