Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Orange Desert Challenge

From GameBrew
Orange Desert Challenge + Online
Desertchallenge.png
General
AuthorSmealum, Nhut
TypeShooter
Version2007
LicenseMixed
Last Updated2007/01/28
Links
Solo & Online Download
Website

Orange Desert Challenge is a First Person Shooter, the first project in 3D by Smealum which uses Libnds. It was published together with Orange Desert Online. Orange Desert Challenge features solo gameplay, whereas Orange Desert Online is an online multiplayer (max 4 players) game.

Both games were submitted to the DS Dev Compo 2006 (Game, 3rd place).

User guide

Both Orange Desert Challenge and Online use the same control scheme and both give you the same goal which is to kill everyone with no mercy.

Orange Desert Challenge

In this solo game, you have to kill everyone without dying yourself. There is a blue progress bar to see how many enemies you've killed.

The game features a mini map on the bottom screen, as wel as a brand new health bar on the top screen.

When you kill every enemy, you get a little reward.

Orange Desert Online

Same gameplay and graphics as in Orange Desert Challenge. The only (though big) difference is that it's an online multiplayer game.

The game uses the WiFi information contained in the DS's firmware.

Do not need to set a server up to play it: a dedicated server runs 24/7 with 5 game rooms of 4 players.

Controls

Stylus - Aim

D-Pad or A/B/X/Y - Move (left-/right-handed)

R/L - Shoot

Screenshots

desertchallenge2.png desertchallenge3.png

desertchallenge4.png desertchallenge5.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Credits

The game has been entirely coded with libnds.

Graphics by Nhut, code by Smealum.

External links

Advertising: