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ONScripter-jh | |
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General | |
Author | YuriSizuku, wetor |
Type | Game Engine |
Version | 0.5.1.3 |
License | Mixed |
Last Updated | 2023/02/19 |
Links | |
Download | |
Website | |
Source | |
This is an ONScripter JH (SDL2) project, ported to PS Vita.
ONScripter (O-N-Scripter) is a program that interprets and executes scripts written for NScripter in its own way. It can run games on Windows, Android, iOS, etc. using the exact same game data.
Original port by WeTor, currently maintained by Yurisizuku, as well as optimizing code structure and adding more features, such as video hardware decode support and nt2, nt3 format support.
Installation
Put ons games into ux0:onsemu/.
It should have onsemu/<gamedir>/nscript.dat or onsemu/<gamedir>/0.txt.
The game directory should not contain non-asci charactors.
Notes:
- The hardware decoder in psv can only decode "avc yuv420p, aac, mp4" format video.
- You need to convert them in advance if they are not in compatible format.
- (If decode fails, you can also remove the video to continue the game.)
- This engine will first search the same video name with .mp4 extension to decode.
ffmpeg -i op.mpg -c:v libx264 -c:a aac -pix_fmt yuv420p op.mp4
Screenshots
Changelog
v0.5.1.3
- Fix lua animation.
v0.5.1.2
- Fix nt3 load crash.
v0.5.1.1
- Movie skip with button cross or start.
v0.5.1
- Support hardware avc,aac,mp4 video.
v0.5
- Add support for nt2, nt3 script.
v0.3.2
- Fix vita heap alloc 32M restriction.
v0.3.1
- Fix bug of onsjh.