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LifeGame | |
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General | |
Author | Ruka, pygxazsDI |
Type | Simulation |
Version | 1.00 |
License | Mixed |
Last Updated | 2005/05/17 |
Links | |
Download | |
Website | |
Source | |
Game of Life reimplementation for the PSP.
Installation
Create a folder (e.g., LifeGame) under ms0:/PSP/GAME/ and place the EBOOT.PBP file in it.
User guide
The Life Game is a "zero-player game." Unlike typical games where player actions influence future states, the Life Game's subsequent states are determined solely by the initial configuration. The game consists of a grid, similar to a board, where each cell interacts with its eight neighboring cells. Each cell can be in one of two states: "alive" or "dead." The state of a cell in the next generation is determined by the current states of its eight neighboring cells.
The rules for a cell’s survival or death are as follows:
- Birth: A dead cell will come to life (be born) in the next generation if exactly three of its neighboring cells are alive.
- Survival: An alive cell will remain alive in the next generation if it has two or three alive neighbors.
- Death: In all other cases, the cell will die in the next generation.
Controls
Up/Down - Increase/Decrease the screen update speed
Circle - Randomly place between 1 and 100 red cells (alive cells) on the screen
Select - Regenerate the data
External links
- Author's website - https://rukapsp.genin.jp/