More actions
JP | |
---|---|
General | |
Author | Graham Coulby (IonicLimb) |
Type | Other Games |
Version | 2021 |
License | MIT License |
System | DMG |
Last Updated | 2021/06/15 |
Links | |
Download | |
Website | |
Source | |
JP is a casual jumping platform game written in C using GBDK. It is named after the GBZ80 Assembly JUMP command for jumping to different parts of the program.
The game was inspired by Doctor Ludo's Gamasutra blog entry and developed with the help of Gaming Monster's GBDK Tutorial.
User guide
JP is a reaction based jump platform game, which requires the player to jump from platform to platform.
However, the speed of the platforms vary slightly and the time between each platform appearance prevents the player getting into a routine of timed jumps.
Controls
Start - Start the game
A - Jump
Screenshots
Credits
Sprite Design was done using Affinity Designer and then the resulting pixel art was brought into the Gameboy Tile Designer and the Gameboy Map Builder by Harry Mulder.
External links
- Author's website - https://grahamcoulby.co.uk/projects/jp-a-homebrew-gameboy-developed-in-c
- GitHub - https://github.com/gcoulby/JP