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ArkRightAnalog | |
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General | |
Author | reprep, TheFloW |
Type | Plugins |
Version | 1.0 |
License | Mixed |
Last Updated | 2017/04/23 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
ArkRightAnalog is a taiHEN plugin to enable right analog for Adrenaline/ARK. Additional plugins/homebrews should be used to utilize right analog.
Installation
Put arkrightanalog.suprx in tai folder in the root of your Vita (ux0 or ur0).
Edit config.txt in that directory to load plugin for title of your choice by adding new lines like below (change to ur0 if you store the plugin there)
# titleid (example to enable right analog usage for Ape Escape Demo on ARK) *NPEG00005 ux0:tai/arkrightanalog.suprx
User guide
Additional plugins/homebrews should be used to utilize right analog stick to its fullest:
- flow's GTA right analog plugin.
- Resistance pspplus mappings plugin.
- freakler's Camera Patch Light plugin.
Extra right analog stick remap plugins should be enabled from within ARK. This only makes the groundwork which Adrenaline already has.
You can also use the EBOOT.PBP provided to check if right analog info can be read, copy the eboot to your ux0:/pspemu/psp/game/controller folder.
It is a modified version of basic controller sample found in PSP SDK, it can read info from regular PSP buttons/stick plus right analog and R2/L2/R3/L3 buttons.
The last 4 buttons are for future compatibility.
Known issues
Disable Adrenaline's kernel plugin if you want to use this as they conflict.
Also oclock plugin makes ARK blackscreen if enabled together with this.
Credits
All code belongs to flow, it was taken from the open source adrenaline app and has been compiled as a stand-alone release.
Also thanks to dots_tb for help as well.