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48 Hour Pong | |
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General | |
Author | David Perry (Insomniac) |
Type | Arcade Games |
Version | Rev-D |
License | Mixed |
Last Updated | 2006/10/30 |
Links | |
Download | |
Website | |
A 3D Pong game made by Insomniac197 during a weekend.
Features
- Full 3D.
- Ability to change view.
- Player stats.
- Ability to modify the graphics and audio.
- When on the menu screen a demo of 2 AI opponents plays.
User guide
Game modes:
- Survival - Keep the ball in play for as long as possible.
- Arcade - Play against CPU
Background effects:
- Lines.
- Visualizer (synched to music).
- Static image.
- None.
You can replace the background image by replacing the background.png (480x272).
The game will loads random music (MP3) from /PSP/MUSIC/. If no music is found default music is played.
Controls
D-Pad or Analog Left/Right - Move paddle
Up (when the ball is near the paddle) - Slams into the ball (you get 3 slams per game)
R - Change your view (3rd person, 1st person or top down)
L - Change the camera mode from "fixed" to "follow" (3rd person view only)
Cross - Confirm in menu
Start - Pause, Resume game
Select - Take a screenshot (self-incrementing)
Triangle - Change background effect
Screenshots
Changelog
2006/10/30
- Music format changed from OGG to MP3.
- Loads random music from /PSP/MUSIC/ (and sub directories if present) - If no music is found default music is played.
- New game mode 'Survival' - keep the ball in play for as long as possible (score upload and database upgraded to cater for changes).
- 'Arcade' mode to replace previous Vs. CPU mode.
- MP3 files of a large size should be avoided, as they will crash the PSP on attempting to load them due to RAM shortages.
2007/10/23
- New background music.
- TRIANGLE button changes background effect between: lines, visualizer (synched to music), static image or none.
- SQUARE and CIRCLE now move your paddle as well as LEFT/RIGHT or the analog.
- Slams added. To slam the ball simply push UP when the ball is near your paddle and it will slam into the ball. You get 3 slams per game.
- START button pauses and unpauses the game.
- You can change the background music by replacing the music.ogg file with one of your own.
- Also the static background image can be changed by replacing the background.png file with a different one (480x272).
2006/10/20
- Updated the game and improved upon several things.
- Many graphical improvements including: lighting, new menu textures, 'floor' is now reflective, colors redone etc
- Extra sound effects added.
- New menu option 'View Stats'.
- Gameplay made slightly easier.
- Camera views edited to give a better perspective.
- Why is it named 48 Hour Pong? Because I needed a weekend off from my current projects and fancied making a full game in a 48 hour period.
Credits
The background effect is based on a PSP SDK sample.
Audio is from flashkit.com and is royalty free.
External links
- Author's website - http://insomniac.0x89.org/index.php?id=60 (archived)