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Doki Doki Literature Club Vita

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Revision as of 03:13, 5 December 2022 by HydeWing (talk | contribs) (Text replacement - "GameBrew!" to "GameBrew")
Doki Doki Literature Club Vita
File:Dokidokiliteratureclubvita.jpg
General
AuthorSonicMastr
TypeOther Games
Version1.01
LicenseMixed
Last Updated2021/09/16
Links
Download
Website
Source

Doki Doki Literature Club Vita is a port of Doki Doki Literature Club (Steam Version) using Ren'Py PSVita.

Description

Doki Doki Literature Club (DDLC) is a visual novel-style game by Team Salvation which was released around a year ago, in September 2017.

If you like visual novels and somewhat twisted anime girls, you should certainly try this title!

This game, which became quite popular on the internet, starts off as a normal dating simulator without anything weird but as the story progresses, one will notice that there’s something a little off.

As a result, the game’s story starts turning into a psychological horror one as the player must find out what’s really going on behind the seemingly normal behaviour of the four girls of the Literature Club; namely Sayori, Monika, Yuri and Natsuki.

Requirements

  • Game Data Files: PC Steam

Contains

  • Modified Singleton.py for the Vita
  • Performance patch for Act 3 (Just Monika)

Installation Instructions

pre-req: rePatch-reLoaded (Tested) or fd_fix.skprx (Not Tested)

  1. Download the VPK and install
  2. Install Doki Doki Literature Club on Steam (It's free)"
  3. Right Click DDLC in your Steam Library and navigate to Manage -> Browse Local Files
  4. Copy the characters Folder to ux0:app/RNPYDDLC1
  5. Copy firstrun, audio.rpa, fonts.rpa, and images.rpa to ux0:app/RNPYDDLC1/game

(DO NOT JUST COPY THE GAME FOLDER. This will work for other games, but DDLC is different)
(DO NOT copy scripts.rpa if you want the performance patch)

  1. Run Doki Doki Literature Club on the Vita (Initial load can take up to a minute)

How to Delete Characters

Well, uh, you copied the folder. Just delete the characters, dummy. It's just like the PC version ;)

Restarting after completion

The game will still remain in an "unplayable" state when you beat it (just like on PC). All you have to do to reset it is delete the firstrun file, then restart.
The game will prompt you to delete savedata, then it should reset and start fresh.

Media

Screenshots

dokidokiliteratureclubvita-01.jpg dokidokiliteratureclubvita-02.jpg dokidokiliteratureclubvita-03.jpg dokidokiliteratureclubvita-04.jpg

Modding

Installing mods (that don't include extra python modules) with this is as simple as dragging and dropping, just like on desktop versions of DDLC. It's running the same version of Ren'Py.

Cool Quirk

Ren'Py directory scanning is also included (again, just like on PC).
So if you have an always on background FTP plugin like Vitacompanion or Ftpeverywhere, you can delete some files and watch the game react accordingly (hint hint, Just Monika).

Known Issues

The game WILL hitch when loading new assets that aren't in Cache. This isn't something I can fix and is sadly a hardware limitation.
The Vita's IO is too slow to handle loading most assets on a whim. Some games use preloading to get around this. DDLC does not.

Want to build it yourself?

Use these files and then use the Ren'Py PSVita Distribution Tool to create your own VPK (Can even be used to distribute your own Ren'Py Projects!)

Ren'Py Vita

This port uses Ren'Py Vita. If you would like to contribute to this project, you can do so Renpy Vita.

Changelog

(v.1.01)

  • First Release.

External links

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