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pspChess | |
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General | |
Author | Christopher Bowron |
Type | Board |
Version | 0.31 |
License | Mixed |
Last Updated | 2005/08/14 |
Links | |
Download | |
Website | |
Source | |
pspChess is a chess game createdbased on Boo's Chess Engine.
User guide
The default setup is WHITE: human player, BLACK: PSP.
You can get more images for pieces here.
pspChess can play any mikmod compatible file or mp3 as background music.
Rating
The original PC version of BCE (on which pspChess is based) played as "ddlchess" and "BACE" on freechess.org, but they have not been active in years. BCE achieved its highest blitz rating at 2054 and its highest standard rating at 1975.
It was probably searching around 4-6 plies. It also probably lost a few games due to bugs that have been fixed in pspChess.
Controls
R - Make computer move (normal mode), Perform next move in analysis stack (analysis mode), Show terminal screen (client mode)
L - Back up a ply
Circle - Cancel piece selection
Triangle - Set to human vs human
Cross - Select piece, Select target square
Select - Option menu
Start - Reset game (normal/analysis), Show terminal screen (client mode)
Square+L - Show text from pgn after import, Return to game from pgn text
Extra keys (can be turned off):
Square+Up - Increase searchdepth
Square+Dwon - Decrease searchdepth
Square+Right - Toggle show thoughts
Square+Left - Screenshot
During computer searches, Triangle will stop the search and reset white and black to human.
Screenshots
Known issues
Cannot change background music mp3 -> mod -> mp3 or mod -> mp3 -> mod.
Credits
Dependencies, Credits, Thanks, Etc:
- Uses code from Skippy's psp libraries, pspsdk, mikmod, libmad, libpng and PSPMediaCenter.
- Thanks to everyone involved in those projects.
- Images were designed by Stadi Thompson. Extra big thanks to him for contacting me and volunteering to make them.
External links
- Author's website - http://bowron.us/
- GitHub - https://github.com/cwbowron/pspchess
- DCEmu - https://www.dcemu.co.uk/vbulletin/threads/8514-pspChess-Piece-Images
- PS2DEV - http://forums.ps2dev.org/viewtopic.php?t=1760