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Ustrat | |
File:Ustratds.jpg | |
General | |
---|---|
Author(s) | Tim 'Mighty Max' Seidel |
Type | Strategy |
Version | 2006 |
Licence | Mixed |
Links | |
[Media:Ustratds.zip Download] | |
Website |
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An unnamed Real Time Strategy project in its early stage.
Installation
- Download and extract file
- Copy either (a) to the CF/SD-cards root or (b) to the folder /ustrat
Controls
Select - switch to map and build-mode
Start - pause switch
L+Stylus - drag the view port around (playing mode)
Select - select and command units (playing mode), move view port on the map or build new units (map mode)
Changelog
26.04.2006
- Units can build now units
- Removed old mode-indicator
- Added build pannel
- Fixed a but when a unit was spawned in place of another. (All other units disappeared)
- Speeded up scanlinecpy & shadowing functions. That about doubled the pixelrate
(removed unneeded stack operations, used STR/LDR build in address writeback)
- Attack identifier is now shown at anytime (not just when the unit moves to it)
- Made maps loadable from file