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Sonymon | |
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General | |
Author | V@ughn, fouadtjuhmaster |
Type | Adventure |
Version | 0.4 signed |
License | GPL-2.0 |
Last Updated | 2013/04/30 |
Links | |
Download | |
Website | |
Source | |
Sonymon is a 2D homebrew inspired by the Pokemon franchise. You can roams in an open world, battle trainers, find new sonymon, and unlock secrets.
Installation
Place the SONYMON folder in the /PSP/GAME/ folder.
User guide
Game modes:
- Story mode - You witnesses the creation of "Sonymon" and struggles to fix the mess they cause.
- Free roam - Explore the area, collect items, unlock secrets, while battling and finding new Sonymon.
Beware for the legendary Sonymon Chaos. There is a small chance you’ll see this Sonymon in wild.
Screenshots
Media
Sonymon (Homebrew) 0.4 - Homebrew Video Library (FJM Homebrew)
Known issues
- Sometimes player name corrupts itself.
- Some moves do not yet have animation.
- Wild fanz attacks without warning.
- When fighting Trainer V@ughn in the game the AI freezes.
Changelog
v0.4
- All sonymon are more detailed.
- Opponent sprite looks better.
- Battle ground is better.
- Main menu is different.
- Loading menus.
v0.3
- Created trainer portrait sprite.
- Created trainer battles.
- Fixed some type conversions in sonymon types table.
- Created ICE type in the sonymon types table.
- Added new sonymon.
- Fixed computer AI.
- Added animation for trainers.
- Fixed exit crash.
- Enhanced player movement.
- Replaced "check frequency" option with help.
- Got rid of awesome font to get rid of pink outline.
v0.2
- Increased AI speed.
- Fixed some battle bugs.
- Fixed player name glitch.
- Changed font.
- Removed many global variables and created 5 slots for sonymon to be held in.
- Fixed many different bugs.
- Got rid of story mode (not enough resources).
- Varied sonymon that can be battled.
- Added new sonymon.
- Changed entrance effects and battle sounds.
- Added more battle move animations.
- Fixed sonymon description table glitch.
v0.1
- Replaced game icon and pic1.
- Added a new save icon and a new save pic1.
- Player name now saves (array gets corrupted... needs work)s.
- Had to switch to oslib's version of the osk (fixed a really annoying crash).
- Fixed xmb exit bug.
- Less memory is now used (faster loading times).
- Bigger difference between stats for all sonymon.
- Fixed multiple bugs.
- Added "cecei".
- Added "fanz".
- Added "blip".
- Enemy AI is now a lot faster.
- Aligned health bars correctly.
- Replaced title music.
- Improved COMPUTER class.
- COMPUTER class handles itself internally.
- Faster loading times.
- More accurate movements.
- Enhanced collision.
- Rewrote player class to adapt to the new map class.
- Rewrote map class to enhance map collision/detection.
- Replaced old Free-Roam maps with one large Free-Roam map.
External links
- Mod DB - https://www.moddb.com/games/sonymon-psp
- Google Code - https://code.google.com/archive/p/project-sonymon/
- Wololo - https://wololo.net/talk/viewtopic.php?p=120033
- PSP Custom Firmware - http://pspcustomfirmware.com/sonymon-0-3-early-version.htm