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The Time & Magik Trilogy | |
File:Timemagikds.jpg | |
General | |
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Author(s) | papafuji |
Type | Adventure |
Version | 1.01 |
Licence | Mixed |
Links | |
[Media:Timemagik101ds.zip Download] | |
Website |
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Classic Graphic Adventure, one of the 'Nintendo DS Classic Adventures series' port to NDS created in the 80's for old computer like the TRS-80, ZX Spectrum, Acorn Electron, Commodore 64, Atari 8 bits or 16 bits machines like the Atari ST or the Amiga.
It contains Level 9's adventures as well as Scott Adams and Brian Howarth adventures, with Atari 8 bits graphics or brand new NDS illustrations.
User guide
A time-travel trilogy of wonderous, terrifying quests where you'll combat every force from eternity´s most horrifying evil. You will fight for the preservation of time against dinosaurs, vikings, mystic robots, the sinister Timelords and finally The Mad Guardian of the Crystal and the grotesque creatures that guard his treasure.
Includes: Lords of Time, Red Moon & The Price of Magik
The Lords of Time Walkthrough can be found here.
Red Moon Walkthrough can be found here.
The Price of Magik Walkthrough can be found here.
Text input
There are two ways to type words with stylus of Nintendo DS:
- Grafiti mode: directly draw the letters on the screen, according to the PA-Grafiti alphabet (cf grafiti.jpg)
- Keyboard mode: use mini keyboard (cf keyboard.jpg), choose input mode by pressing 'X' button
To avoid typing always the same things, the most used orders can be called via the icons - each icon has two or three states, for example, the 'hand' icon means "GET ", "DROP " and "GIVE ", and the 'N' button means "GO NORTH" and "GO UP" - just pick an icon twice or more to select the good order.
Vocabulary
A sentence in these games is defined by a verb + a noun, for example, "OPEN DOOR", "GO NORTH"... some sentences can have only one word, for example "INVENTORY" (to see what you're carrying), or "SCORE"
Each game has his own vocabulary, but a lot a verbs are common to all the games - here's a list of the most common words :
GO, ENTER, CLIMB, SWIM, LOOK, EXAMINE, GET, DROP, THROW, CAST, WEAR, REMOVE, OPEN, CLOSE, LOCK, UNLOCK, BREAK, CUT, CHOP, SAY, KILL, HELP...
In many cases, you don't have to write the entire word to be understand, only the first letters are necessary:
For example, "G HELM" is equivalent to "GET HELMET", or "CLIM DRAWB" is equivalent to "CLIMB DRAWBRIDGE"
Shortcuts
As many words come often in the same game, some shortcuts have been defined:
- N S E W - equivalent to "GO NORTH", "GO SOUTH", "GO EAST" and "GO WEST"
- NE NW SE SW - in Level9 and Frotz games, this letters are equivalent to "NORTH-EAST", "NORTH-WEST".
- L - look
- I - inventory
- X - examine (classic games), exit (in Level 9 games)
- H - help
- G - get
- SC - score
- SV or SAV - save
- RS or RST - restore
- LD or LOA - load (in Level 9 games)
Controls
X - swap 'keyboard' and 'grafiti' input modes
Y/A - means 'YES'
B - means 'NO'
L/R - in Level 9 games, size up/down the images
Start/Select - save, restore, pause, exit the game
Credits
Author - Austin brothers
Editor - Level 9 Computing
1st release - 1983
Game engine - Level9