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Spooky Mission 2 - The Nightmare Before Christmas GBA

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Spooky Mission 2: The Nightmare Before Christmas
Mzmspookymissiontwo2.png
General
AuthorSpooky Team
TypeGame Hacks
Version1.2a
LicenseMixed
Last Updated2021/10/31
Links
Download
Website

Spooky Mission 2 is the sequel to Spooky Mission.

Features

  • Fun map.
  • Custom music.
  • New bosses and enemies.
  • Speed booster puzzles.

Installation

ROM information
Database match Metroid - Zero Mission (USA)
Database No-Intro: Game Boy Advance (v. 20210227-023848)
SHA-1 5DE8536AFE1F0078EE6FE1089F890E8C7AA0A6E8
CRC32 C61A844

User guide

Story

Samus, ever the fool, decided to jump down Ing Ing’s pitfall trap during the escape, and was crushed by the falling pumpkin at the end of her quest to stop Imago from bringing eternal Christmas.

But what’s this? Imago has returned??? And he’s threatening to bring eternal Christmas again? Samus turns in her grave, and her soul is snapped back to reality so that she can prevent this disaster! Join her on a new mission throughout Spooky Isle and find a way to stop Imago’s devious plan.

FAQ

Q. Which version of ZM do I apply the patch to?

US version.

Q. What is the total item count of the game?

100 items, including your 2 starting abilities. Tanks and abilities count the same.

Q. How many of each tank are there?

12 E Tanks, 50 Missiles, 15 Supers, and 9 Power Bombs.

Q. What am I supposed to be doing to beat the hack?

Find the five green flames to unlock the gate to the Polar Express, there may be a map somewhere to help you locate them.

Q. What is the purpose of the red flames?

They lower the lava level in their area.

Q. Help! I don't have enough ammo to kill [insert boss here]

All custom bosses should have drops if you are out of ammo.

Q. How many items are required for low%?

Your minimal item count will be 11%, aka 11 items.

Screenshots

mzmspookymissiontwo3.png mzmspookymissiontwo4.png mzmspookymissiontwo5.png

Media

Spooky Mission 2 Reveal Trailer (Contendo)

ZM: Spooky Mission 2: The Nightmare Before Christmas 1.0(first public release) (caauyjdp)

Known issues

  • Power bombs cause music to stop in certain moments.
  • A few amount of bad background elements, ignore those please.
  • Imago.

Changelog

Update 1.2

  • This update brings several bug fixes, including softlocks and graphical errors.
  • There is a new visualisation of a system in-game that was less clear beforehand.
  • Minor room layout changes to accomedate for more skilled playthroughs.

Update 1.1

  • This update brings several bug fixes, including softlocks and graphical errors.
  • Furthermore, the custom music has been updated to not randomly shut off for 5 - 10 second intervals.
  • Bosses have been balanced to make the fights less annoying.
  • There is a new visualisation of the main objective in the game to hopefully make it clearer for newer players.

Credits

Developers - CaptGlitch, Caauyjdp, Conner, Ing Ing, Jiffy, JRP, M3D, NathanTech OneOf99, Whalerynth.

Testers - Bob4224, Boomerang, Caauyjdp, Shaktool7.

External links

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