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Napoleon English Translation | |
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General | |
Author | Nebelwurfer HQ |
Type | Translations |
Version | 0.50 |
License | Mixed |
Last Updated | 2006/12/18 |
Links | |
Download | |
Website | |
This is a translation patch for Napoleon, an strategy game for the Game Boy Advance. All 30 campaigns and 7 flashback scenarios have been translated.
Also included is Napoleon String Editor, a tool written by the author for replacing the French text into English. A how to use guide can be found in the readme file, for those who want to carry on his work.
Installation
Game information | |
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French title | Aigle de Guerre, L' |
English title | Napoleon |
ROM information | |
File | 0743 - Aigle de Guerre, L' (France).gba |
CRC32 | 36A0E152 |
MD5 | DEC3B16B1A70BCA1B467654C01B486D3 |
SHA-1 | 567809BF35D62418A69E469D0CFA9993A889C030 |
This patch is in IPS format and for the French version of the rom.
You can use either one of the following tools to patch the rom: online patcher, Lunar IPS or Floating IPS.
Screenshots
Changelog
Version 0.50 2006/12/18
- This latest patch translates all 30 scenario briefings and all 7 flashback scenario briefings. This means that the campaign can now be played to completion.
- There are still many areas to be worked on, from the Quick Combat mode, to the mini-game mode. Also within the campaign there is some dialog text remaining untranslated. These are things like the commanders reactions when you distribute experience points between scenarios. Also commanders voicing their frustrations when you repeatedly don't assign them to missions.
- Also enemy and friendly commanders will offer comments while a scenario is underway. I haven't found a central
spot where all of these are stored to attack them systematically.
Version 0.30 2003/11/07
- This latest patch translates the first 20 scenario briefings and 2 of the flashback scenario briefings.
- Many new unit types are introduced, including heavy artillery, heavy cavalry, and what look like armored knights that soak up all the damage in the immediate area they are deployed.
- Napoleon is forced to travel to Iraq to try to stem the tide of paranormal activity.
Version 0.25 2003/08/20
- This latest patch translates the first 16 scenario briefings and 2 of the flashback scenario briefings.
Version 0.20
- There are a total of 37 possible scenarios in the Napoleon campaign game. There are 30 scenarios that advance
the story and 7 "Flashback" scenarios that give some history on your commanders.
- The scenarios up to Chapter 12 have been translated. Some new artillery units are added, and Napoleon searches the Great Pyramid and finds more than he bargained for.
- Included a slightly modified version of my text insertion utility. Some text strings have embedded graphics that
can be overwritten by accident with the original program. This new version will break up a line with an embedded graphic into two text strings, so that there is no possibility of corrupting the graphic.
Version 0.15
- Chapters 4-8 have been translated. Naval units are introduced to the game.
Version 0.10
- This translation effort is restricting itself at present to the dialog text that displays during campaign scenario briefings and during a battle. Menu text and graphics are being left alone for now.
- The 0.10 patch translates the text for the first four campaign scenarios. Some of the little word balloons for the generals that pop up during a battle seem to be chosen at random, so I haven't caught all of these.
External links
- Romhacking.net - https://www.romhacking.net/translations/684/