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Bomb'em'all | |
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General | |
Author | Carl Anderson, Hubert Greiche, Gilles Montenach, Matthias Regnier |
Type | Action |
Version | 2004 |
License | Mixed |
Last Updated | 2004/07/21 |
Links | |
Download | |
Website | |
Source | |
Bomb'em'all is an action game inspired by the multiplayer mode of Bomberman.
User guide
The player play as Bomberman in a 2D labyrinth containing opponents, bricks and bonuses. The goal of the game being to be the last survivor, this involves killing all your opponents with bombs that explode after a few seconds after being dropped, they will break bricks and enemies.
Bomberman has no room for error, because if he is hit by the blast of a bomb, he dies in excruciating pain.
The GBA number 1 can change the game settings:
- The number of lives.
- The maximum game time.
- The number of “power” bonuses (bomb power)
- The number of bonus “bombs” (number of bombs)
- The number of “speed” bonuses (character movement speed)
- The number of “curse” bonuses (slowing down the character or inverted keys)
- The number of “random” bonuses (one of the previous random bonuses).
A reset button will be available to restore all values to default.
The characters
Players can embody 4 different characters corresponding to classic bomberman characters.
Levels
Five arenas are available. Arenas contain 3 types of elements:
- Unbreakable and- impassable walls.
- Breakable bricks.
- The bonuses that are hidden under certain bricks.
Controls
D-Pad - Move
A - Drop bomb
Start - Pause
When a player presses Start during the game, it freezes the game on all GBAs and launches the pause menu.
Screenshots
Compatibility
Bomb'em'all is a multiplayer game developed to run on acutual consoles. Source code for solo version is included which can be run on emulator.
External links
- Epitech Console Laboratory - http://labconsole.epitech.net/ (archived)