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OpenPoke GBA

From GameBrew
Revision as of 03:43, 16 September 2022 by HydeWing (talk | contribs) (Created page with "{{#seo: |title= (Demos) - GameBrew |title_mode=append |image=openpoke2.png |image_alt=OpenPoke }} {{Infobox GBA Homebrews |title=OpenPoke |image=openpoke2.png |description=A p...")
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OpenPoke
Openpoke2.png
General
AuthorKyoufu Kawa
TypeDemos
Version2013
LicenseMixed
Last Updated2013/09/01
Links
Download
Website
Source

OpenPoké was an attempted to rewrite the Pokémon engine as seen in Poké Fire Red from scratch; a game engine recreation. It runs on the same system as the original - the GameBoy Advance.

Features

  • Fully seamless map scroll (courtesy of Cearn).
  • Animated map tiles.
  • Day/night color effects (color blend routine by Cearn).
  • Sixteen different sets of wild Pokémon encounters — four times of day, four discovery methods.
  • Custom script engine designed to match that of the original.

Screenshots

openpoke3.png openpoke4.png openpoke5.png

openpoke6.png openpoke7.png openpoke8.png

openpoke9.png openpoke10.png openpoke11.png

External links

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