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Fruit Land | |
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File:Fruitlandgba2.png | |
General | |
Author | Arjan Bakker |
Type | Platform |
Version | 1.10 |
License | Mixed |
Last Updated | 2001/09/12 |
Links | |
Download | |
Website | |
Source | |
Fruit Land is a simple puzzle game, ported from the PC-version previously made by Arjan Bakker.
User guide
The game's goal is completing all levels by eating all cherries in all levels.
To achieve this you probably need to use some items scattered in all levels, like screen-turners, enemy-stoppers, time-stoppers, rocks, blocks and teleporters. There are also diamonds and little dots, but they only give you extra points.
The teleporters are a bit tricky, so I'll tell you how they work. If you enter a teleporter, the game scans the level from the top-left corner to top down-right corner (first from the left to the right and then one line down) to find another teleporter.
To make things a bit harder you need to do this within the timelimit. After completing a level, you'll get some bonuspoints. After every 5th level, you'll get a password so you don't have to start from the beginning next time you play the game.
Controls
Title screen:
Up/Down - Move to another option
A - Select
Password screen:
D-Pad - Change letter
A - Confirm
In game:
D-Pad - Move around
B - Pause the game
Select - Give up
Screenshots
Compatibility
The game runs on hardware and on emulators (only DreamGBA doesn't runs the game correctly).
Changelog
v1.10
- Not much new really. Most important: it works on hardware.
- Increased the time-limit, made the menu's/dialog boxes better and crunched the gfx (game now is <32kb).