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GreenBeretDS

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Revision as of 04:40, 21 September 2012 by HydeWing (talk | contribs) (Created page with "{{Infobox homebrew | title = GreenBeretDS | image = File:Greenberetds.png | type = Arcade Emulator | version = 0.3 | licence = Mixed | author ...")
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GreenBeretDS
Greenberetds.png
General
Author(s)Fredrik Olsson (FluBBa)
TypeArcade Emulator
Version0.3
LicenceMixed
Links
[Media:Greenberet03ds.zip Download]
Website
[Media:Greenberet03dssrc.zip Source]
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GreenBeretDS is a Green Beret, Rush'n Attack & Mr. Goemon - Arcade emulator for the NDS.

Installation

  1. Download and extract file
  2. DLDI patch .nds file and copy it to the root directory of the card
  3. Put gberet.zip,rushatck.zip and/or mrgoemon.zip * into a folder named

gberet in either the root of your flash card or in the data folder.

  • filenames are taken from MAME 0.94

User guide

Menu:

File:

Load Game: Select a game to load (Green Beret bootleg doesn't work).
Load State: Load a previously saved state for the currently running game.
Save State: Save a state for the current game.
Save Settings: Save the current settings.
Reset Game: Reset the currently running game.

Options:

Controller:

Autofire: Select if you want autofire.
Controller: 2P start a 2 player game.
Swap A/B: Swap which GBA button is mapped to which arcade button.

Display:

Display: Here you can select if you want scaled or unscaled screenmode.
Unscaled mode: L & R buttons scroll the screen up and down.
Scaling: Here you can select if you want flicker or barebones lineskip.
Gamma: Lets you change the gamma ("brightness").
Disable background: Turn on/off background rendering.
Disable sprites: Turn on/off sprite rendering.

Dipswitches:

Lot of settings for the actual arcade game, difficulty/lives etc.

Settings:

Speed: Switch between speed modes.
Normal: Game runs at it's normal speed.
200%: Game runs at double speed.
Max: Game runs at 4 times normal speed (might change this in the future).
50%: Game runs at half speed.
FPS_Meter: Doesn't work.
Autosleep: Doesn't work.
Autoload state: Toggle Savestate autoloading.
Automagically load the savestate associated with the selected game.
Autopause game: Toggle if the game should pause when opening the menu.
Powersave 2nd screen: Toggle if the menu screen should be turned off when closing the menu.

File:Greenberetds2.png

Controls

Can be controlled with Stylus.

L+R - open menu

D-pad - navigate menu

A - select option

B - go back

R/L - select between tabs

Known Issues

It has bugs in the sprite rendering, no tile priority, and no screenflip support.

Changelog

V0.3 - 2009-05-23

  • Fixed parsin of some zip files.

V0.2 - 2009-05-13

  • Added GUI including touch support.
  • Added support for "Rush n' Attack" & "Mr. Goemon".
  • Added support for (compressed) zip files.
  • Added savestates.
  • Added option for unscaled screen.
  • Added optional powersave for 2nd screen.
  • Added gamma correction.
  • Fixed scaling.

V0.1 - 2009-04-30

  • Initial release, plays Green Beret with sound.

Credits

Loopy for the PocketNES.

Dwedit for help and inspiration with a lot of things.

Reesy for help with the Z80 emu core.

Nicola Salmoria, for the MAME driver.

More MAME people + Maxim for the SN76496 info.

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